The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751728272780 ms III - Start SLOCK [T main @ 1751728272790 ms +++ localhost/127.0.0.1:59999 - Locked within 25 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true waitForRealized: to false, goal reached true Thread[#38,AWT-E ...[truncated 3813 chars]... ngl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 Profile GLES2 n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751728277900 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1751728277903 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms