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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752343265340 ms III - Start SLOCK [T main @ 1752343265349 ms +++ localhost/127.0.0.1:59999 - Locked within 25 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGL ...[truncated 17007 chars]... main] GearsES2.dispose 0x30f9c70c: tileRendererInUse null Thread[#37,AWT-EventQueue-0,6,main] GearsES2.dispose 0x30f9c70c FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1752343269778 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1752343269782 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms