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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1347797644199 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0x14b5f4a, handle 0x1167fa0, jogamp.opengl.gl4.GL4bcImpl@ae533a, Drawable: MacOSXOnscreenCGLDrawabl...[truncated 9115 chars]...aceLock <e1eea8, fb6354>[count 1, qsz 0, owner <Thread-10>], windowLock <364641, 13e754f>[count 1, qsz 0, owner <Thread-10>]]], lock <187c55c, ae3364>[count 1, qsz 0, owner <Thread-10>], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.62s: 600f, 370.3 fps, 2 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1347797648326 --- localhost/127.0.0.1:59999 - Unlock ok