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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-5 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1348178576009 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.18.18, this 0xba5bdb, handle 0x11a2010, jogamp.opengl.gl4.GL4bcImpl@1343ed0, quirks: [NoOffscreenBitmap], Drawable: Ma...[truncated 9070 chars]...WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <16a9b9c, e2291>[count 1, qsz 0, owner <Thread-13>], windowLock <1ff92f5, 9505f>[count 1, qsz 0, owner <Thread-13>]]], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.568s: 600f, 1056.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1348178579385 --- localhost/127.0.0.1:59999 - Unlock ok