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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled

Took 0.37 sec.

Standard Error

SLOCK 1348181790484 ??? localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1348181793489 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11762 Compatibility Profile/Debug Context, this 0x1...[truncated 9407 chars]...ndowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], surfaceLock <250d593e, f5e0873>[count 1, qsz 0, owner <Thread-8>], windowLock <667cbde6, 7977b9b>[count 1, qsz 0, owner <Thread-8>]]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.086s: 600f, 6976.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
SLOCK 1348181796167 --- localhost/127.0.0.1:59999 - Unlock ok