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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
SLOCK 1348223631926 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1348223633929 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked WindowsOnscreenWGLContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.0, this 0x4979935d, handle 0x20000, jo...[truncated 9239 chars]...s.WindowDriver$MouseTracker@2f242b11, ], KeyListeners num 0 [], surfaceLock <6f878144, 2937d090>[count 1, qsz 0, owner <Thread-7>], windowLock <f5db314, 5097eded>[count 1, qsz 0, owner <Thread-7>]]]] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.122s: 600f, 4918.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1348223635865 --- localhost/127.0.0.1:59999 - Unlock ok