Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled

Took 0.22 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351695713762 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351695715765 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.0, this 0x254e8cee, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@651dba45,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2b03be0,
	Handle    0xffffffff87010b1f,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
, NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
, ParentWindow null
, ParentWindowHandle 0x0 (false)
, WindowHandle 0x54701ae
, SurfaceHandle 0xffffffff87010b1f (lockedExt window false, surface false)
, Pos 133/155 (auto false), size 480x480
, Visible true, focus true
, Undecorated false (false)
, AlwaysOnTop false, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowDriver$MouseTracker@2af081, ], KeyListeners num 0 [], windowLock <313a53d, 7ec5495e>[count 1, qsz 0, owner <Thread-2-UserApp-JUnitTestRunner>]]]] 
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x303, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0, this 0x5de9ac4, handle 0x10002, jogamp.opengl.gl4.GL4bcImpl@5982bcde,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2b03be0,
	Handle    0xffffffffd6010ab0,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
, NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
, ParentWindow null
, ParentWindowHandle 0x0 (false)
, WindowHandle 0x1ed0218
, SurfaceHandle 0xffffffffd6010ab0 (lockedExt window false, surface false)
, Pos 158/180 (auto false), size 480x480
, Visible true, focus true
, Undecorated false (false)
, AlwaysOnTop false, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowDriver$MouseTracker@163dc0bb, ], KeyListeners num 0 [], windowLock <30384065, 3d0bbf9e>[count 1, qsz 0, owner <Thread-7>]]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.079s: 600f, 7594.9 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleKeepEnabled
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x303, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0, this 0x7d95d4fe, handle 0x20002, jogamp.opengl.gl4.GL4bcImpl@77d2b01b,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2b03be0,
	Handle    0xffffffffd6010ab0,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
, NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
, ParentWindow null
, ParentWindowHandle 0x0 (false)
, WindowHandle 0x1ee0218
, SurfaceHandle 0xffffffffd6010ab0 (lockedExt window false, surface false)
, Pos 183/205 (auto false), size 480x480
, Visible true, focus true
, Undecorated false (false)
, AlwaysOnTop false, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowDriver$MouseTracker@2927fa12, ], KeyListeners num 0 [], windowLock <7f92c8d9, 7dc05ffd>[count 1, qsz 0, owner <Thread-8>]]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.094s: 600f, 6382.9 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState00PerformanceSingleToggleEnable
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x303, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0, this 0xf9da4fc, handle 0x30002, jogamp.opengl.gl4.GL4bcImpl@36baa466,
	 quirks: [NoDoubleBufferedBitmap],
	Drawable: WindowsOnscreenWGLDrawable[Realized true,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2b03be0,
	Handle    0x4d01091a,
	Surface   jogamp.newt.driver.windows.WindowDriver[Config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], pfdID 7, ARB-Choosen true,
	requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
, NEWT-Screen[.windows_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.windows_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
, ParentWindow null
, ParentWindowHandle 0x0 (false)
, WindowHandle 0x1ef0218
, SurfaceHandle 0x4d01091a (lockedExt window false, surface false)
, Pos 208/230 (auto false), size 480x480
, Visible true, focus true
, Undecorated false (false)
, AlwaysOnTop false, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowDriver$MouseTracker@177f409c, ], KeyListeners num 0 [], windowLock <236acdd1, 38ee6681>[count 1, qsz 0, owner <Thread-9>]]]] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.153s: 600f, 3921.5 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351695717226 ms --- localhost/127.0.0.1:59999 - Unlock ok