The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351718050148 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351718052152 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware...[truncated 10590 chars]...tedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69e328e0, 4090c06f>[count 1, qsz 0, owner <Thread-9>]]], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.518s: 600f, 1158.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1351718056161 ms --- localhost/127.0.0.1:59999 - Unlock ok