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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble

Took 0.33 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1353983929571 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1353983931573 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, ...[truncated 9290 chars]...[jogamp.newt.driver.windows.WindowDriver$MouseTracker@2f242b11, ], KeyListeners num 0 [], windowLock <6f878144, 2937d090>[count 1, qsz 0, owner <Thread-7>]]]] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.118s: 600f, 5084.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1353983933507 ms --- localhost/127.0.0.1:59999 - Unlock ok