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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1358012814166 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11991 Compatibility Profile/Debug Context, this 0x54520eb, handle 0x7f22bc4ad1e0, jogamp.o...[truncated 10159 chars]...um 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7054c4ad, 4d3c7378>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.566s: 600f, 1060.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1358012817260 ms --- localhost/127.0.0.1:59999 - Unlock ok