The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test02RealizeGLCanvasOnCurrentThread
Standard Error
Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1358013054334 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2d7aece8, handle 0x0, Drawable size 496x474, AWT pos 0/0, size 496x474, visible true, displayable t...[truncated 5194 chars]... screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0496x0474.png XXXX-2 reshapeCount 1 XXXX-2 displayCount 1 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread SLOCK [T main @ 1358013055984 ms --- localhost/127.0.0.1:59999 - Unlock ok