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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test02RealizeGLCanvasOnCurrentThread

Took 0.39 sec.

Standard Error

Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1358013054334 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDT
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
	Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@2d7aece8,
	handle    0x0,
	Drawable size 496x474,
	AWT pos 0/0, size 496x474,
	visible true, displayable t...[truncated 5194 chars]... screenshot: TestBug572AWT.test02RealizeGLCanvasOnCurrentThread-n0000-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0496x0474.png
XXXX-2 reshapeCount 1
XXXX-2 displayCount 1
cleaning up...
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnCurrentThread
SLOCK [T main @ 1358013055984 ms --- localhost/127.0.0.1:59999 - Unlock ok