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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1358012452200 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked WindowsOnscreenWGLContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.0, this 0x4cb9e45a, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@651dba45, quirks: [N...[truncated 9515 chars]....windows.WindowDriver$MouseTracker@1f3785d3, ], KeyListeners num 0 [], windowLock <7632efa7, a13f991>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]]] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.114s: 600f, 5263.1 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1358012454260 ms --- localhost/127.0.0.1:59999 - Unlock ok