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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT.test00
Standard Output
NVIDIA Corporation NVIDIA GeForce 320M OpenGL Engine 2.1 NVIDIA-7.32.12 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB...[truncated 8050 chars]...Device[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], surfaceLock <19a37a, 13bdd36>[count 1, qsz 0, owner <AWT-EventQueue-0>]]] Restarting surface... Done
Standard Error
Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1358041177512 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 OSX CALayer AWT-Mod Bug true OSType MACOS Java Version 1.6.0 fps: 46.0 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 SLOCK [T main @ 1358041181563 ms --- localhost/127.0.0.1:59999 - Unlock ok