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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT.test00

Took 4 sec.

Standard Output

NVIDIA Corporation
NVIDIA GeForce 320M OpenGL Engine
2.1 NVIDIA-7.32.12
GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB...[truncated 8046 chars]...Device[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
	chosen    GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
	requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
	surfaceLock <121b59a, 19a37a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
Restarting surface...
Done

Standard Error

Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1358179343445 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
OSX CALayer AWT-Mod Bug true
OSType MACOS
Java Version 1.6.0
fps: 50.0
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
SLOCK [T main @ 1358179347462 ms --- localhost/127.0.0.1:59999 - Unlock ok