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Passed

com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct

Took 1.1 sec.

Standard Output

Requested  GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
Requested  GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
Requested  GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
Requested  GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]

Standard Error

Thread-6 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358179048211 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
GL_VENDOR   NVIDIA Corporation
GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
GL_VERSION  2.1 NVIDIA-7.32.12
reshape ..
Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direc...[truncated 2055 chars]...SHADER, valid=true, shader:  3, source]]
reshape ..
Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1358179050128 ms --- localhost/127.0.0.1:59999 - Unlock ok