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Failed
com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT.test02NewtCanvasAWT
Failing for the past 4 builds
(Since Unstable )
Error Message
Key event count not multiple of 3 expected:<0> but was:<1>
Stacktrace
junit.framework.AssertionFailedError: Key event count not multiple of 3 expected:<0> but was:<1> at com.jogamp.opengl.test.junit.util.NEWTKeyUtil.validateKeyAdapterStats(NEWTKeyUtil.java:171) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT.testKeyCodeAllModifierV1(TestNewtKeyCodeModifiersAWT.java:191) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT.testImpl(TestNewtKeyCodeModifiersAWT.java:240) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT.test02NewtCanvasAWT(TestNewtKeyCodeModifiersAWT.java:120)
Standard Error
SLOCK [T main @ 1358180340218 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1358180349226 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT Thread[main-AWTAnimator,5,main] RedSquareES2.init ... RedSquareES2 init on Thread[main-AWTAnimator,5,main] Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCIe/SSE2 GL_VERSION: 4.2.0 GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler GL FBO: basic true, full true GL Profile: GLProfile[GL4bc/GL4bc.hw] GL Renderer Quirks:[NoDoubleBufferedBitmap] GL:jogamp.opengl.gl4.GL4bcImpl@2c78bc3b, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0 requestFocus: NEWT Component ShaderState: attachShaderProgram: -1 -> 1 (enable: true) null ShaderProgram[id=1, linked=false, inUse=false, program: 1, ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x38010eba Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN centerMouse: robot pos: java.awt.Point[x=503,y=445], onTitleBarIfWindow: false requestFocus: click, d: 301 ms Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 4, Release 4, Typed 4 AutoR Press 0, Release 0, Typed 0 No AR Press 4, Release 4, Typed 4 Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose ... Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT Thread[main-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.init ... RedSquareES2 init on Thread[main-Display-.windows_nil-2-EDT-1,5,main] Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCIe/SSE2 GL_VERSION: 4.2.0 GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler GL FBO: basic true, full true GL Profile: GLProfile[GL4bc/GL4bc.hw] GL Renderer Quirks:[NoDoubleBufferedBitmap] GL:jogamp.opengl.gl4.GL4bcImpl@4cb533b8, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0 ShaderState: attachShaderProgram: -1 -> 2 (enable: true) null ShaderProgram[id=2, linked=false, inUse=false, program: 1, ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[main-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.init FIN Thread[main-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 624x442, swapInterval 1, drawable 0x5a010b08 Thread[main-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: java.awt.Point[x=320,y=251], onTitleBarIfWindow: false requestFocus: click, d: 301 ms Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 3, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 3, Release 3, Typed 3 Total Press 4, Release 3, Typed 3 AutoR Press 0, Release 0, Typed 0 No AR Press 4, Release 3, Typed 3 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT SLOCK [T main @ 1358180354267 ms --- localhost/127.0.0.1:59999 - Unlock ok