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Regression

com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.testWindowParenting03ReparentWin2TopReparentRecreate

Failing for the past 1 build (Since Unstable#929 )
Took 99 ms.

Error Message

expected:<0> but was:<1>

Stacktrace

junit.framework.AssertionFailedError: expected:<0> but was:<1>
	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.testWindowParenting03ReparentWin2TopImpl(TestParenting01NEWT.java:492)
	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.testWindowParenting03ReparentWin2TopReparentRecreate(TestParenting01NEWT.java:483)
	at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1363157350475 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1363157352478 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init ...
GearsES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler, 4.20.0
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@54520eb, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@296f25a7
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40110c31
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f3785d3
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x56010a2a
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init ...
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@a13f991, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x56010a2a
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for setVisible(true): A1: 1, B1: 1
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x56010a2a
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x56010a2a
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for setVisible(true): A2: 1, B2: 1
Frames for setVisible(true): A3: 43, B3: 43
Frames for setVisible(true): A4: 21, B4: 21
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init ...
GearsES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler, 4.20.0
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@788ab708, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d09ad3
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f649b44
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@360dc67e
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0xffffffffa9010911
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.init ...
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@56609959, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
	null
	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
   ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xffffffff89010a48
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
Frames for setVisible(true): A3: 1, B3: 1
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] GearsES2.dispose FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.init ...
RedSquareES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@69267649, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
	null
	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
   ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xffffffffa9010911
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
Frames for setVisible(true) A1: 1
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] GearsES2.init ...
GearsES2 init on Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.2.0
GL GLSL: true, has-compiler: true, version 4.20 NVIDIA via Cg compiler, 4.20.0
GL FBO: basic true, full true
GL Profile: GLProfile[GL4bc/GL4bc.hw]
GL Renderer Quirks:[NoDoubleBufferedBitmap]
GL:jogamp.opengl.gl4.GL4bcImpl@24148662, 4.2 (Compatibility profile, arb, ES2 compatible, FBO, hardware) - 4.2.0
gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f829e6f
gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186fa9fc
gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b00ebec
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] GearsES2.init FIN
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0xffffffffa9010911
Frames for setVisible(true) B1: 1
Frames(1) 37
Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1092e
Frames(2) 0
Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 0
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
Thread[Thread-2-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x56010a2a
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1363157357108 ms --- localhost/127.0.0.1:59999 - Unlock ok