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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
SLOCK [T main @ 1363160932880 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1363160943892 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.x11.glx.X11OnscreenGLXDrawable, Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@3b926e90, handle 0x3c00012, ...[truncated 12429 chars]... yCount 2 AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0002-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0512x0512.png cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1363160948014 ms --- localhost/127.0.0.1:59999 - Unlock ok