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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test03ShaderState_PerformanceSingleToggleEnable

Took 1 sec.

Standard Error

SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160478200 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-7 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160485210 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
MaxOSXCGLContext.associateDrawable: true
MaxOSXCGLContext.associateDrawable: false
MaxOSXCGLContext.associateDrawabl
...[truncated 14067 chars]...
num 0 [], KeyListeners num 0 [], windowLock <76a9b9c, 680e2291>[count 1, qsz 0, owner <Thread-16>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.844s: 600f, 710.9 fps, 1 ms/f
MaxOSXCGLContext.associateDrawable: false
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160490926 ms --- localhost/127.0.0.1:59999 - Unlock ok