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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160492644 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-7 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160500658 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MaxOSXCGLContext.associateDrawable: true MaxOSXCGLContext.associateDrawable: false MaxOSXCGLContext.associateD ...[truncated 9745 chars]... rs num 0 [], windowLock <27a897a9, 2d7cec96>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.458s: 600f, 411.5 fps, 2 ms/f MaxOSXCGLContext.associateDrawable: false ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363160504510 ms --- localhost/127.0.0.1:59999 - Unlock ok