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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1363798737935 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.12171 Compatibility Profile/Debug Context 9.01.8, this 0x7d742700, handle 0x7f90200b9b70, ...[truncated 10286 chars]... um 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7054c4ad, 4d3c7378>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.555s: 600f, 1081.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1363798740488 ms --- localhost/127.0.0.1:59999 - Unlock ok