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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test01ShaderState_Validation

Took 0.19 sec.

Standard Error

Thread-6 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363798913027 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fa07b835bc0, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
	 quirks: [NoOff
...[truncated 13499 chars]...
WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <286e4365, 5f0ab09f>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.835s: 600f, 718.5 fps, 1 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1363798918662 ms --- localhost/127.0.0.1:59999 - Unlock ok