The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test02ShaderState_PerformanceSingleKeepEnabled
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1364063006682 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation WindowsOnscreenWGLContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.0, this 0x403ef810, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@7ec5495e, quirks: [NoDoubl ...[truncated 13982 chars]... ers num 1 [jogamp.newt.driver.windows.WindowDriver$1@7d95d4fe, ], KeyListeners num 0 [], windowLock <77d2b01b, 2927fa12>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]]] screen #1 screen #2 testShaderState01PerformanceDouble: 0.108s: 600f, 5555.5 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1364063009597 ms --- localhost/127.0.0.1:59999 - Unlock ok