Started by upstream project "jogl" build number 977 originally caused by: Started by upstream project "joal-demos" build number 327 originally caused by: Started by upstream project "joal" build number 431 originally caused by: Started by an SCM change Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@faf408c:macosx64-NV320M-10_6-jogamp-x64-sgothel-012 Using strategy: Default Last Built Revision: Revision 56b330db24338cb287f1c53b92a6e0b7bf521625 (origin/master) Fetching changes from 1 remote Git repository Fetching upstream changes from origin Commencing build of Revision 56b330db24338cb287f1c53b92a6e0b7bf521625 (origin/master) Checking out Revision 56b330db24338cb287f1c53b92a6e0b7bf521625 (origin/master) No emails were triggered. [make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=977 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=56b330db24338cb287f1c53b92a6e0b7bf521625 -Djogl.build.id=2013-04-24_10-54-59 -Dgluegen.basename=gluegen clean all junit.run Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: common.init: [echo] setup.noAWT: ${setup.noAWT} [echo] setup.noNativeAWT: ${setup.noNativeAWT} [echo] setup.noNativeDesktop: ${setup.noNativeDesktop} [echo] Loaded /Users/jogamp/jogl.properties. [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar [echo] isSWTRuntimeAvailable=true init: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: clean: java.generate.cleantemp: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: init: build.nativewindow: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: java.generate.check: java.generate: java.generate.cleantemp: [echo] Generating platform-specifics: X11 java.generate.platforms: [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: Win32 java.generate.platforms: [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: MacOSX java.generate.platforms: [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg java.generate.windowlib: java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] [echo] GlueGen has successfully generated files. java.compile.javase: [javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.nativewindow.windowlib.x11: c.build.nativewindow.windowlib.windows: c.build.nativewindow.windowlib.macosx: [echo] Output lib name = nativewindow_macosx [echo] c.compiler.use-jawt false [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT} [echo] Compiling nativewindow_macosx [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 2 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow.windowlib: c.build.nativewindow.awt: [echo] Output lib name = nativewindow_awt [echo] c.compiler.use-jawt true [echo] nativewindow_awt.useLibJAWT true [echo] Compiling nativewindow_awt [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar build-jars-x11: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar build-jars-windows: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar build-jars-macosx: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.jogl: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: declare.gl.gles1: declare.gl.gles2: declare.gl.gles: declare.gl.gl2: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl build.gluegen-gl.jar: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar java.generate.check: java.generate: [echo] Generating GL interface and implementation java.generate.gl_if: [echo] Generating GL interface java.generate.copy2temp: [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es1_if: [echo] Generating GL2_ES1 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es2_if: [echo] Generating GL2_ES2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_gl3_if: [echo] Generating GL2_GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl2: [echo] Generating GL2 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3: [echo] Generating GL3 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3bc: [echo] Generating GL3bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4: [echo] Generating GL4 interface and implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4bc: [echo] Generating GL4bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gles1: [echo] Generating GLES1 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gles2: [echo] Generating GLES2 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl.all: java.generate.window.system.es: [echo] Generating EGL implementation class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" java.generate.window.system.es.ext: [echo] Generating EGLExt implementation class java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: x11 java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: x11 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: win32 java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: win32 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID [gluegen] line 393:618286: unexpected token: RECT [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219) [gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131) [gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: macosx java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: macosx java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.base: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2ES1: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [echo] [echo] GlueGen and BuildStaticGLInfo have successfully generated files. java.generate.cg.check: java.generate.cg: [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext() [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0) java.compile.firstpass: [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. java.generate.composable.pipeline.check.es1: java.generate.composable.pipeline.es1: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java java.generate.composable.pipeline.check.es2: java.generate.composable.pipeline.es2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java java.generate.composable.pipeline.check.gl2: java.generate.composable.pipeline.gl2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java java.generate.composable.pipeline.check.gl3: java.generate.composable.pipeline.gl3: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java java.generate.composable.pipeline.check.gl4: java.generate.composable.pipeline.gl4: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java java.generate.composable.pipeline: java.compile.secondpass.javase: [javac] Compiling 543 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile.secondpass.android: [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.secondpass: java.generate.composable.pipeline.custom.check.glfixfunc: java.generate.composable.pipeline.custom.glfixfunc: [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java java.generate.composable.pipeline.custom: java.compile.thirdpass.javase: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.thirdpass: java.compile: [copy] Copying 56 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.jogl.prepare: c.build.jogl.desktop: [echo] Output lib name = jogl_desktop [echo] Compiling jogl_desktop [cc] 12 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.mobile: [echo] Output lib name = jogl_mobile [echo] Compiling jogl_mobile [cc] Starting dependency analysis for 3 files. [cc] 3 files are up to date. [cc] 0 files to be recompiled from dependency analysis. [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.cg: [echo] Output lib name = jogl_cg [echo] Compiling jogl_cg [cc] 1 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl: c.manifest: build-jars-dependset: build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar build-jars-mobile-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar build-jars-os-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar build-jars-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar build-jars-awt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar build-jars-swt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.newt: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj java.compile.javase: [javac] Compiling 86 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt build-jars-opengl: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar build-jars-swt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar build-jars-driver: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar java.compile.android: [javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.armv6: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.linux.ia64: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.newt.prepare: c.build.newt.prepare.android: c.build.newt.windowlib: [echo] Output lib name = newt [echo] Compiling newt [cc] 3 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/newt/obj c.build.newt.natives: c.build.newt: c.manifest: build-jars-native: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar generate.version.txt: all: one.dir.skip.check: one.lib.dir: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib one.jar.dir.prep: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic one.jar.dir.android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar one.jar.dir: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar android.package.jogl.skip.check: android.jogl.package: one.dir: tag.build: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build test.compile: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copied 46 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.javase: [javac] Compiling 307 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.android: [javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar test.package.android: developer-src-zip: [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip developer-zip-archive: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/jar [copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/lib [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/jnlp-files [copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/jnlp-files [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/etc [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal/etc [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b977-20130424-macosx-universal.7z [exec] [exec] Compressing jogl-2.0-b977-20130424-macosx-universal/jogl-java-src.zip [exec] Compressing jogl-2.0-b977-20130424-macosx-universal/jar/atomic/gluegen-gl.jar [exec] Compressing jogl-2.0-b977-20130424-macosx-universal/jar/jogl-all-android.jar 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ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: junit.run.settings: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results junit.run.if.enabled: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl junit.run.local: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: 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/Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.411 sec [junit] [junit] Testcase: testCM_m1xm2 took 0.006 sec [junit] Testcase: testCM_m2xm1 took 0 sec [junit] Testcase: testRM_m1xm2 took 0 sec [junit] Testcase: testRM_m2xm1 took 0 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.411 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.342 sec [junit] [junit] Testcase: test took 0.18 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.342 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.123 sec [junit] [junit] Testcase: testNaN took 0.017 sec [junit] Testcase: test01 took 0.002 sec [junit] Testcase: test02 took 0 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.123 sec [junit] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.headless: [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794207471 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: 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0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794211133 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.977 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794207471 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] 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com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794211133 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 2.981 sec [apply] Testcase: testRegionRendererMSAA01 took 0.324 sec [apply] Testcase: testRegionRendererMSAA02 took 0.266 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794212780 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - 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../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794216482 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. 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Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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[apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794222708 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 3.969 sec [apply] Testcase: testTextRendererMSAA01 took 2.149 sec [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794224536 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6490832e, handle 0x7ff9c1865f30, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7ff9c184eb10, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff9c184ee20 [apply] , SurfaceHandle 0x7ff9c184eb10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794226655 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.213 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794224536 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6490832e, handle 0x7ff9c1865f30, jogamp.opengl.gl4.GL4bcImpl@2880cac9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7ff9c184eb10, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff9c184ee20 [apply] , SurfaceHandle 0x7ff9c184eb10 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794226655 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 1.897 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794228256 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01Onscreen) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45303d920 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45303d920 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306e960 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306c780 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306c200 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd453079f10 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd452475a70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45247df90 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd4524678e0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd452472860 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45305a4b0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45245e480 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] junit.framework.TestListener: endTest(test01Onscreen) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794232271 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.082 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794228256 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45303d920 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45303d920 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306e960 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306c780 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45306c200 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd453079f10 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd452475a70 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45246f6a0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45247df90 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd4524678e0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd452472860 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45305a4b0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd45245e480 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794232271 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Onscreen took 2.775 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794233811 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fade9031f30 [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794235371 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.635 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794233811 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fade84874c0 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fade9031f30 [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794235371 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 1.276 sec [apply] Testcase: test01_Anim took 0.211 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794237611 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f8209835f60 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Window1: frames 2 [apply] Window2: frames 4 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f820984d9f0 [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f82098396a0 [apply] Window1: frames 18 [apply] Window2: frames 44 [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794240014 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.478 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794237611 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f8209835f60 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6833f0de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7f8208c9b430 [apply] Window1: frames 2 [apply] Window2: frames 4 [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f820984d9f0 [apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f82098396a0 [apply] Window1: frames 18 [apply] Window2: frames 44 [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794240014 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 1.481 sec [apply] Testcase: test01_Anim took 0.849 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794241566 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7c138c63, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7c138c63, handle 0x7fff4ac53890, jogamp.opengl.gl4.GL4bcImpl@1fa12495, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fa12495, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a56860b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c68c26c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c01bde4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x16a9255c, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x16a9255c, handle 0x7fff4c107800, jogamp.opengl.gl4.GL4bcImpl@554d7745, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7b7a4989, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7b7a4989, handle 0x7fff4ac550f0, jogamp.opengl.gl4.GL4bcImpl@2f74219d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4) [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7d5718f2, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7d5718f2, handle 0x7fff4ac715e0, jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 3.014 sec [apply] ------------- Standard Output --------------- [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7c138c63, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7c138c63, handle 0x7fff4ac53890, jogamp.opengl.gl4.GL4bcImpl@1fa12495, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac5ecb0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac5ecb0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <6426d607, 31ad98ef>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7a0d85cc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6825c828], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdcb52ae] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c68c26c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c01bde4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x16a9255c, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x16a9255c, handle 0x7fff4c107800, jogamp.opengl.gl4.GL4bcImpl@554d7745, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c14ea30, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c14ea30 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <362f0d54, 4b142196>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0xe4865ce], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x71f1235b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3313beb5] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x25961581], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3ad3c6a3], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x205ddb6e] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7b7a4989, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7b7a4989, handle 0x7fff4ac550f0, jogamp.opengl.gl4.GL4bcImpl@2f74219d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4c1555e0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db], [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794244501 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4c1555e0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <366782a9, 45b34126>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0xb8c3679], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x224c47db] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x57ac3379], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x3e018c74], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x197200b4], hasSamplesSink true, state OK, obj 0x6a6779e6] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL -1.-1.-1 (n/a), vendor -1.-1.-1 (n/a)], options 0x0, this 0x7d5718f2, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7d5718f2, handle 0x7fff4ac715e0, jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d329642, [apply] Handle 0x7fff4ac53480, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7fff4ac53480 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <239a029e, 5421e554>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x456dfa45], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3749eb9f] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x3a289d2e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x560c3014], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6126f827], hasSamplesSink true, state OK, obj 0x406754d6] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794241566 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fa12495, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a56860b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67a5a19 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7a0d85cc] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4ac5ecb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x25961581] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fff4c14ea30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0xb8c3679] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ff2cea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fff4ac53480 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x456dfa45] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fff4ac53480 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794244501 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.592 sec [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.387 sec [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.419 sec [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.446 sec [apply] Testcase: testEGLES2_Demo0Normal took 0 sec [apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794246738 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0xdcb52ae, handle 0x7fa423851f70, jogamp.opengl.gl4.GL4bcImpl@31b446d1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5, [apply] Handle 0x7fa422c60cb0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa422c5bea0 [apply] , SurfaceHandle 0x7fa422c60cb0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.743 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794246738 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0xdcb52ae, handle 0x7fa423851f70, jogamp.opengl.gl4.GL4bcImpl@31b446d1, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5, [apply] Handle 0x7fa422c60cb0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa422c5bea0 [apply] , SurfaceHandle 0x7fa422c60cb0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794249411 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.591 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794249411 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794251197 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_Main) [apply] junit.framework.TestListener: endTest(test01_Main) [apply] junit.framework.TestListener: startTest(test01) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 8 -> 0 [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Exception in thread "Thread-4-UserApp-JUnitTestRunner-Animator" java.lang.InternalError: sample size mismatch: [apply] 0: FBO[name r/w 1/3, init true, bound false, size 640x640, samples 8/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 8, 640x640, name 0x1, obj 0x8c943d1], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 8, 640x640, name 0x3, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x558352d8], hasSamplesSink true, state OK, obj 0x20b40ec4] [apply] 1: FBO[name r/w 2/2, init true, bound false, size 640x640, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 640x640, name 0x2, obj 0x30ff8c74], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd3576a2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 384x384, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x0, obj 0x595e2ccd], hasSamplesSink true, state OK, obj 0x35cf7491] [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.resetFBOs(FBOMix2DemosES2.java:200) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.reshape(FBOMix2DemosES2.java:285) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:595) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:601) [apply] at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:374) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1024) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:899) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:555) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:436) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:197) [apply] at java.lang.Thread.run(Thread.java:680) [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] XXX: 640x640, c 1 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794255059 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.077 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794251197 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 8 -> 0 [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Exception in thread "Thread-4-UserApp-JUnitTestRunner-Animator" java.lang.InternalError: sample size mismatch: [apply] 0: FBO[name r/w 1/3, init true, bound false, size 640x640, samples 8/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 8, 640x640, name 0x1, obj 0x8c943d1], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 8, 640x640, name 0x3, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x558352d8], hasSamplesSink true, state OK, obj 0x20b40ec4] [apply] 1: FBO[name r/w 2/2, init true, bound false, size 640x640, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 640x640, name 0x2, obj 0x30ff8c74], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 640x640, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0xd3576a2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 384x384, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x0, obj 0x595e2ccd], hasSamplesSink true, state OK, obj 0x35cf7491] [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.resetFBOs(FBOMix2DemosES2.java:200) [apply] at com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2.reshape(FBOMix2DemosES2.java:285) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:595) [apply] at jogamp.opengl.GLDrawableHelper.reshape(GLDrawableHelper.java:601) [apply] at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:374) [apply] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1024) [apply] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:899) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:555) [apply] at com.jogamp.opengl.util.DefaultAnimatorImpl.display(DefaultAnimatorImpl.java:50) [apply] at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:436) [apply] at com.jogamp.opengl.util.Animator$MainLoop.run(Animator.java:197) [apply] at java.lang.Thread.run(Thread.java:680) [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x640, swapInterval -1, drawable 0x7f9cdd11adb0 [apply] XXX: 640x640, c 1 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794255059 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Main took 0.003 sec [apply] Testcase: test01 took 3.658 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794259885 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@63b0bdc8[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@16aeea66[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5158940, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x215f7107], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3c6210fb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x236527f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4a48edb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5158940 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <79ee2c2c, 3963b3e>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7ee49dcd, handle 0x7f9cd3c1ae10, jogamp.opengl.gl4.GL4bcImpl@559113f8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5158940, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x215f7107], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3c6210fb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x236527f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4a48edb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5158940 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <79ee2c2c, 3963b3e>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5146fd0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3fb6101e, handle 0x7f9cd515af90, jogamp.opengl.gl4.GL4bcImpl@680e2291, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5146fd0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@362f0d54[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@4b142196[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5176f90, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x554d7745], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3313beb5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x50d17ec3], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5176f90 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2c09505f, handle 0x7f9cd3c89450, jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5176f90, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x554d7745], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3313beb5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x50d17ec3], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5176f90 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9cd5158940 [apply] XXX: 768x768, c 9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 1 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794276364 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.949 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794259885 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@63b0bdc8[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@16aeea66[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5158940, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x215f7107], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3c6210fb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x236527f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4a48edb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5158940 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <79ee2c2c, 3963b3e>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7ee49dcd, handle 0x7f9cd3c1ae10, jogamp.opengl.gl4.GL4bcImpl@559113f8, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5158940, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7ab2c6a6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x215f7107], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f0ffb38], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3c6210fb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x236527f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4a48edb5], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5158940 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <79ee2c2c, 3963b3e>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5146fd0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3fb6101e, handle 0x7f9cd515af90, jogamp.opengl.gl4.GL4bcImpl@680e2291, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5146fd0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f9cd5158da0 [apply] , SurfaceHandle 0x7f9cd5146fd0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@362f0d54[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@4b142196[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5176f90, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x554d7745], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3313beb5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x50d17ec3], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5176f90 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2c09505f, handle 0x7f9cd3c89450, jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3b5e234c, [apply] Handle 0x7f9cd5176f90, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x554d7745], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x3313beb5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x50d17ec3], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9cd5176f90 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <69d95da8, 3d93f6e2>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5158940 [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9cd5158940 [apply] XXX: 768x768, c 9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 1 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9cd5158940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9cd5176f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794276364 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 14.323 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794292146 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f82e2888ac0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f82e2888ac0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@286e4365[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@36d1c778[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e2888ac0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f82e2888ac0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x1629ce8c, handle 0x7f82e1c14c00, jogamp.opengl.gl4.GL4bcImpl@63cd66ea, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e2888ac0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f82e2888ac0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e1c280c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x474b5f4a, handle 0x7f82e1c52920, jogamp.opengl.gl4.GL4bcImpl@71f1235b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e1c280c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f82e2888ac0 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f82e2888ac0 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f82e2888ac0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794299108 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.858 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794292146 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f82e2888ac0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f82e2888ac0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@286e4365[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@36d1c778[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e2888ac0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f82e2888ac0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x1629ce8c, handle 0x7f82e1c14c00, jogamp.opengl.gl4.GL4bcImpl@63cd66ea, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e2888ac0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f82e2888ac0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner ] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e1c280c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x474b5f4a, handle 0x7f82e1c52920, jogamp.opengl.gl4.GL4bcImpl@71f1235b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7c0b6548, [apply] Handle 0x7f82e1c280c0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f82e1c5a970 [apply] , SurfaceHandle 0x7f82e1c280c0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4b142196, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16a9255c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@3ad3c6a3, ], windowLock <25961581, 205ddb6e>[count 0, qsz 0, owner ], surfaceLockCount 0]]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f82e2888ac0 [apply] XXX: 512x512, c 1 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f82e2888ac0 [apply] XXX: 768x768, c 1 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f82e2888ac0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794299108 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 6.871 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794307315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testOnScreenDblBuf) [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2fa918d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f8049468ab0 [apply] 1 s: 60 f / 1151 ms, 52.1 fps, 19 ms/f; total: 60 f, 52.1 fps, 19 ms/f [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@688a548b, com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], windowLock <2b5356d5, 6c69d02b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@688a548b, com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], windowLock <2b5356d5, 6c69d02b>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testOnScreenDblBuf) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.519 sec [apply] ------------- Standard Output --------------- [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@688a548b, com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], windowLock <2b5356d5, 6c69d02b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@688a548b, com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@51b4a74b, ], windowLock <2b5356d5, 6c69d02b>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794307315 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2fa918d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f8049468ab0 [apply] 1 s: 60 f / 1151 ms, 52.1 fps, 19 ms/f; total: 60 f, 52.1 fps, 19 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794309746 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnScreenDblBuf took 2.354 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794309746 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794312010 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 16 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1a0fced4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d3cdaa, 466355dc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1a0fced4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d3cdaa, 466355dc>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5773ec72, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ba85d38, 6a8046f4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5773ec72, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ba85d38, 6a8046f4>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <8c943d1, 558352d8>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@20b40ec4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4f2b6c89, 2be2befa>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@33682598, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a7c3885, 7162e295>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <565bb966, 1fe903d5>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7afaa550, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d7b6643, 5076e8a7>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5df4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79038de7, 585976c2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5df4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79038de7, 585976c2>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@a00185, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c3c315, 6c3c9c31>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 4.109 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1a0fced4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d3cdaa, 466355dc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@1a0fced4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d3cdaa, 466355dc>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5773ec72, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ba85d38, 6a8046f4>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5773ec72, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ba85d38, 6a8046f4>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <8c943d1, 558352d8>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@20b40ec4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4f2b6c89, 2be2befa>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@33682598, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7a7c3885, 7162e295>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <565bb966, 1fe903d5>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7afaa550, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d7b6643, 5076e8a7>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5df4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79038de7, 585976c2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5df4e571, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79038de7, 585976c2>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@2092dcdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9e1be92, 43a6684f>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4cedf389, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner ] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@a00185, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c3c315, 6c3c9c31>[count 0, qsz 0, owner ], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794312010 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82cb00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a82f7c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc79a83f4d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c908a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a8331b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c7dfb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc79a817ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc799c95d70 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@540984b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794316038 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.917 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.477 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.262 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.234 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.203 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.198 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.01 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.217 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.351 sec [apply] Testcase: testES2OnScreenSglBuf took 0.001 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.002 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794316038 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 12 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794318052 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794319038 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 1.061 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794318052 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794319038 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.91 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0.001 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794321325 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 20 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@371bed71, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39cf4a2c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77addb59[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@688a548b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@51b4a74b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4afb6354[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3e364641[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@215f7107[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f593af[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76a9b9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@680e2291[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@71f1235b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e4865ce[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d93f6e2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d358f03[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@74af72d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a9cfec1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@45b34126[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7b7a4989[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@57ac3379[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a6779e6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a3a9bba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7dc5ddc9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6aba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a47a0d4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794326923 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 5.675 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39cf4a2c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@77addb59[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@688a548b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@51b4a74b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4afb6354[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3e364641[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@215f7107[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f593af[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@76a9b9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@680e2291[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@71f1235b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e4865ce[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d93f6e2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d358f03[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@74af72d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a9cfec1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@45b34126[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7b7a4989[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@57ac3379[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a6779e6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d3cdaa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@466355dc[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a3a9bba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7dc5ddc9[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6aba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a47a0d4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@39ed1b0b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d8a8ce2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff94b1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5b7b0998[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794321325 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@371bed71, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ab30913, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794326923 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.072 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.439 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.197 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.201 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.297 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.318 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.274 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.282 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.25 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.203 sec [apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.24 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.194 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.168 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.174 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.211 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.186 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.163 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.166 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.264 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.216 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794328650 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@877ef83[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fa12495[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36f0b7f8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@75be16f5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.609 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@877ef83[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fa12495[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36f0b7f8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@75be16f5[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794328650 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794330191 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.901 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.337 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.235 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794330191 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794331854 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 28 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d5311bd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c65216[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6126f827, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <456dfa45, 3749eb9f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@70d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f4d1d41, 1fbbd7b2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear2 created: com.jogamp.openWindow: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] gl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68de462[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7114460, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dpThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] /st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@558352d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20b40ec4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2be2befa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33682598[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@731d2572, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@722b9406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@688c4a77[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@526d0040[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6632060c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5e2b323e, 65efb4be>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d4dd758, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4386d484[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48ea48be[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@75bc16f0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f5e2075[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ca522a6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26afa68a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c3ac93e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@37722456[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@bdee400, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <564ac216, 460c5e9c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@44cbbe[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@249c2715[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2c31f2a7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <331c89c, 39697b67>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f4d5bc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@501ba94d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48082751[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@53d439fe, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <122b7db1, 6548f8c8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@105691e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a383118[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@18987a33, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <427eb6e2, d18d189>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c7e2da, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45e67e6a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f758500[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1dd49247, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ecf829d, 79884a40>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@71bfc4fc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@651db6bb[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3909ea96, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a083b1b, 72608760>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.611 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d5311bd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c65216[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6126f827, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <456dfa45, 3749eb9f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5ddc0e7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a3a9bba[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@70d05c13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f4d1d41, 1fbbd7b2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68de462[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7114460, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@558352d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20b40ec4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2be2befa[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33682598[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@731d2572, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e859a68, 755c62bc>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@688c4a77[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@526d0040[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6632060c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5e2b323e, 65efb4be>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4386d484[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48ea48be[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@75bc16f0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f5e2075[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ca522a6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock [count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c3ac93e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@37722456[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@bdee400, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <564ac216, 460c5e9c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@44cbbe[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@249c2715[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2c31f2a7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <331c89c, 39697b67>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@501ba94d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48082751[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@53d439fe, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <122b7db1, 6548f8c8>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@105691e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a383118[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@18987a33, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <427eb6e2, d18d189>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45e67e6a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f758500[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1dd49247, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ecf829d, 79884a40>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@71bfc4fc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@651db6bb[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3909ea96, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a083b1b, 72608760>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794331854 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb945bfd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb943ea00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nilSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794337385 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] -4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9455d90 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7c3885, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@722b9406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba084f30 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d4dd758, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba060a20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26afa68a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38aa233f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9460a40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba068550 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f4d5bc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bba0680f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bba05ccb0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb9464070 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c6ed322, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9bba0689c0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9bb94279d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c7e2da, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794337385 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 0.899 sec [apply] Testcase: testGL2OnScreenSglBuf took 0.659 sec [apply] Testcase: testGL2OnScreenDblBuf took 0.529 sec [apply] Testcase: testGL2OnScreenDblBufStencil took 0.4 sec [apply] Testcase: testGL2OnScreenDblBufMSAA took 0.534 sec [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.37 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.242 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.212 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.245 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.207 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.235 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.22 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.242 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.223 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.199 sec [apply] Testcase: testES2OnScreenSglBuf took 0.006 sec [apply] Testcase: testES2OnScreenDblBuf took 0 sec [apply] Testcase: testES2OnScreenDblBufStencil took 0.001 sec [apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794339603 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7ffc70c5c760 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] 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GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes) [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 109, displays 436 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start resize thread 2 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] 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Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, 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GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 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GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 170, displays 641 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794344262 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.737 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794339603 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7ffc70c5c760 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc70c5c760 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 105x105, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7ffc70c5c760 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 109, displays 436 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start resize thread 2 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 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GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 108x108, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 109x109, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 104x104, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 102x102, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 103x103, swapInterval 0, drawable 0x7ffc7216b2d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 170, displays 641 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794344262 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_1A1RThreads_100Resizes took 2.966 sec [apply] Testcase: test01_3A3RThreads_50Resizes took 1.623 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794347520 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794350525 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] 2013-04-24 11:05:52.134 java[32363:10903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794352517 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.063 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794347520 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794350525 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794352517 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 1.459 sec [apply] Testcase: test01GLDebugEnabled took 0.344 sec [apply] Testcase: test02GLDebugError took 0.065 sec [apply] Testcase: test03GLDebugInsert took 0.05 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794354730 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794356737 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] 2013-04-24 11:05:57.514 java[32369:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.809 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794354730 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794356737 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794358450 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 1.295 sec [apply] Testcase: test01GLDebug01Enabled took 0.266 sec [apply] Testcase: test02GLDebug01Error took 0.078 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794358450 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794360575 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-04-24 11:06:15.568 java[32375:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1366794469805 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794470859 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01_ES1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] junit.framework.TestListener: endTest(test01_ES1) [apply] junit.framework.TestListener: startTest(test02__ES2) [apply] junit.framework.TestListener: endTest(test02__ES2) [apply] junit.framework.TestListener: startTest(test03_GL2) [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test03_GL2) [apply] junit.framework.TestListener: startTest(test04_GL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test04_GL3) [apply] junit.framework.TestListener: startTest(test05_GL4) [apply] junit.framework.TestListener: endTest(test05_GL4) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794480983 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 120.546 sec [apply] ------------- Standard Output --------------- [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794360575 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1366794469805 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794470859 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794480983 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_ES1 took 7.369 sec [apply] Testcase: test02__ES2 took 0 sec [apply] Testcase: test03_GL2 took 1.032 sec [apply] Testcase: test04_GL3 took 0.186 sec [apply] Testcase: test05_GL4 took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794489018 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794490022 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles) [apply] 2013-04-24 11:08:11.050 java[32381:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure) [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 3.328 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794489018 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794490022 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794491615 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00ShowAvailProfiles took 1.073 sec [apply] Testcase: test10GL2PolygonModeFailure took 0.152 sec [apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec [apply] Testcase: test12GL3PolygonModeFailure took 0.143 sec [apply] Testcase: test20GL2BindArrayAttributeFails took 0.08 sec [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec [apply] Testcase: test22GL3BindArrayAttributeFails took 0.07 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794491615 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794493720 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01FFP__GL2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794496727 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] 2013-04-24 11:08:17.338 java[32387:db03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] junit.framework.TestListener: endTest(test01FFP__GL2) [apply] junit.framework.TestListener: startTest(test02FFP__ES1) [apply] junit.framework.TestListener: endTest(test02FFP__ES1) [apply] junit.framework.TestListener: startTest(test03FFP__ES2) [apply] junit.framework.TestListener: endTest(test03FFP__ES2) [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2) [apply] junit.framework.TestListener: startTest(test11GLSL_GL2) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] junit.framework.TestListener: endTest(test11GLSL_GL2) [apply] junit.framework.TestListener: startTest(test12GLSL_ES2) [apply] junit.framework.TestListener: endTest(test12GLSL_ES2) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 5.542 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794493720 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794496727 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794499177 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FFP__GL2 took 1.668 sec [apply] Testcase: test02FFP__ES1 took 0.001 sec [apply] Testcase: test03FFP__ES2 took 0.001 sec [apply] Testcase: test04FFP__GL2ES2 took 0.459 sec [apply] Testcase: test11GLSL_GL2 took 0.25 sec [apply] Testcase: test12GLSL_ES2 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794499177 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testInitSingleton) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794501379 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: endTest(testInitSingleton) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794502410 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.099 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794501379 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794502410 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testInitSingleton took 0.965 sec [apply] 2013-04-24 11:08:22.659 java[32393:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794504828 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 12 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794505832 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: startTest(testVersion) [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b666-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] 2013-04-24 11:08:26.732 java[32399:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794508464 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 3.725 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794504828 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794505832 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b666-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.50 [apply] GL_EXTENSIONS 16 [apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794508464 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 1.455 sec [apply] Testcase: testGLProfileDefault took 0.236 sec [apply] Testcase: testGLProfileMaxProgrammable took 0.166 sec [apply] Testcase: testGLProfileGL2ES1 took 0.184 sec [apply] Testcase: testGLProfileGL2ES2 took 0.18 sec [apply] Testcase: testGL4bc took 0 sec [apply] Testcase: testGL3bc took 0.001 sec [apply] Testcase: testGL2 took 0.166 sec [apply] Testcase: testGL4 took 0 sec [apply] Testcase: testGL3 took 0.165 sec [apply] Testcase: testGLES1 took 0 sec [apply] Testcase: testGLES2 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794510688 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794512696 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB) [apply] 2013-04-24 11:08:33.893 java[32405:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794514766 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 4.186 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794510688 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794512696 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794514766 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.493 sec [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.093 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.119 sec [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.09 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.117 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.092 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794516651 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794518657 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] 2013-04-24 11:08:39.474 java[32411:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc865d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc865d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] total: 1.816s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc969d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc969d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d356ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d356ae0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d37b2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d37b2f0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] total: 0.7s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bdee400, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc91f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc91f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67ecd78, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d34ccc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d34ccc0 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7fd88db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc6a020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc6a020 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7cd37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d2368df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bccb360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bccb360 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ecf829d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc91280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc91280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bcce600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bcce600 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@219ba640, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d8e8541 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ce85c4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b03c1a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d380940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d380940 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3812c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3812c0 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f102d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d379cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d379cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@506835fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28bb494b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc8efd1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40f892a4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d381d10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d381d10 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3336a1a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ad6b4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5f2db0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bcbecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bcbecc0 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44676e3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc98bc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d24111a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895f8468d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895f8468d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e4a9a7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895f879380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895f879380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] total: 1.818s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794523159 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.591 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794516651 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794518657 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc865d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc865d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] total: 1.816s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc969d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc969d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d356ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d356ae0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d37b2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d37b2f0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] total: 0.7s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3421e0 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@bdee400, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc91f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc91f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67ecd78, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d34ccc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d34ccc0 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7fd88db7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc6a020 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc6a020 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a7cd37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc68ae0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d2368df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bccb360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bccb360 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ecf829d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc91280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bc91280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bcce600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bcce600 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@219ba640, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d8e8541 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ce85c4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b03c1a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d380940 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d380940 [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60cf710e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53077fc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d3812c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d3812c0 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@10f102d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d379cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d379cc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@506835fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28bb494b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc8efd1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40f892a4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895d381d10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895d381d10 [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3336a1a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ad6b4b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5f2db0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bcbecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895bcbecc0 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44676e3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62770d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c778255 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895bc98bc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d24111a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@784a7df6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6293df2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895f8468d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895f8468d0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e4a9a7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b754699 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f895f879380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f895f879380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3 [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15 [apply] total: 1.818s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794523159 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 1.821 sec [apply] Testcase: test02FourThreads took 0.7 sec [apply] Testcase: test16SixteenThreads took 1.819 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794525199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794527205 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.267 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794525199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794527205 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794527360 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 0.003 sec [apply] Testcase: test02FourThreads took 0.001 sec [apply] Testcase: test16SixteenThreads took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794527360 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794529329 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testMain) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794532336 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b666-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] 2013-04-24 11:08:53.177 java[32423:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] junit.framework.TestListener: endTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794533913 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.664 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794529329 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794532336 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b666-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130424 [apply] Implementation Build: 2.0-b977-20130424 [apply] Implementation Branch: master [apply] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794533913 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 1.503 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794535730 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794537735 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] 2013-04-24 11:08:58.865 java[32429:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794539215 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.571 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794535730 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794537735 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794539215 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 1.373 sec [apply] Testcase: testWriteRead01b took 0.04 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.608 sec [apply] [apply] Testcase: testX11WindowMemoryLeak took 2.207 sec [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.151 sec [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.186 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794545235 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794548243 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcc6b0462f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcc6b0462f0 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcc6a478280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcc6a478280 [apply] 2013-04-24 11:09:09.687 java[32441:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794550171 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.007 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794545235 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794548243 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcc6b0462f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcc6b0462f0 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcc6a478280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fcc6a478280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794550171 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.929 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794552011 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794553015 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:09:13.713 java[32447:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] junit.framework.TestListener: startTest(test00MatrixToString) [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] junit.framework.TestListener: endTest(test00MatrixToString) [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: startTest(test03MvTranslate) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794554543 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test03MvTranslate) [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate) [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 2.6 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794552011 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794553015 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794554543 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00MatrixToString took 0.039 sec [apply] Testcase: test01MviUpdateTraditionalAccess took 0.228 sec [apply] Testcase: test02MviUpdateShaderAccess took 0.085 sec [apply] Testcase: test03MvTranslate took 0.005 sec [apply] Testcase: test04MvTranslateRotate took 0.003 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp) [apply] junit.framework.TestListener: startTest(testLookAtPosY) [apply] junit.framework.TestListener: endTest(testLookAtPosY) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.082 sec [apply] [apply] Testcase: testLookAtNegZIsNoOp took 0.01 sec [apply] Testcase: testLookAtPosY took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794558010 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794560017 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 2013-04-24 11:09:21.823 java[32456:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794561984 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.044 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794558010 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794560017 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@877ef83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794561984 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.964 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794563785 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794565796 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:09:26.222 java[32462:cf0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] junit.framework.TestListener: endTest(test01) [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.674 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794563785 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794565796 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@255d17d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794569384 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 2.382 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794569384 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794571295 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794579309 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:09:40.117 java[32468:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.226 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794571295 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794579309 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d5311bd [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18b1aebf [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794581456 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.958 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794581456 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794583371 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794586377 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffce4069fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffce4069fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce345a830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce40ad000 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3463730 [apply] 2013-04-24 11:09:48.563 java[32474:d30b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffce4060ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffce4060ea0 [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen) [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3468d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3464fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce40d8640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen) [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen) [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794592137 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.843 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794583371 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794586377 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cba5bdb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffce4069fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffce4069fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@76a9b9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce345a830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce40ad000 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b8c3679, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3463730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffce4060ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffce4060ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2ea45536, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3468d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce3464fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ffce40d8640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794592137 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCommonAnimatorSharedOnscreen took 2.42 sec [apply] Testcase: testCommonAnimatorSharedOffscreen took 2.278 sec [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794594182 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794595185 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] 2013-04-24 11:09:55.971 java[32480:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96710496c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96710496c0 [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2357.417ms [apply] GLProfile.initSingleton(): 1122.777ms [apply] Demo Code: 1232.706ms [apply] GLProfile.shutdown(): 2.923ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96710454c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96710454c0 [apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1657.452ms [apply] GLProfile.initSingleton(): 559.603ms [apply] Demo Code: 1097.848ms [apply] GLProfile.shutdown(): 0.104ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] 0 s: 60 f / 982 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1703.511ms [apply] GLProfile.initSingleton(): 574.622ms [apply] Demo Code: 1128.889ms [apply] GLProfile.shutdown(): 0.103ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] 0 s: 60 f / 996 ms, 60.2 fps, 16 ms/f; total: 60 f, 60.2 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1668.302ms [apply] GLProfile.initSingleton(): 576.688ms [apply] Demo Code: 1091.613ms [apply] GLProfile.shutdown(): 0.096ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794602649 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.547 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794594182 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794595185 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96710496c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96710496c0 [apply] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 2357.417ms [apply] GLProfile.initSingleton(): 1122.777ms [apply] Demo Code: 1232.706ms [apply] GLProfile.shutdown(): 2.923ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96710454c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96710454c0 [apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1657.452ms [apply] GLProfile.initSingleton(): 559.603ms [apply] Demo Code: 1097.848ms [apply] GLProfile.shutdown(): 0.104ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] 0 s: 60 f / 982 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1703.511ms [apply] GLProfile.initSingleton(): 574.622ms [apply] Demo Code: 1128.889ms [apply] GLProfile.shutdown(): 0.103ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f96704807f0 [apply] 0 s: 60 f / 996 ms, 60.2 fps, 16 ms/f; total: 60 f, 60.2 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 1668.302ms [apply] GLProfile.initSingleton(): 576.688ms [apply] Demo Code: 1091.613ms [apply] GLProfile.shutdown(): 0.096ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794602649 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 2.363 sec [apply] Testcase: test01AnotherLife took 1.658 sec [apply] Testcase: test01TwoLifes took 3.373 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794604577 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794605581 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] 2013-04-24 11:10:06.391 java[32486:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd245cc10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd395c150 [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2472f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd396a1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2496bc0 [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24ac1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39aafb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd3965c90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd248b060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2474100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2487410 [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24974b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39af700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24b0340 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794618180 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.685 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794604577 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794605581 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd245cc10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd395c150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2472f30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd396a1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2496bc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24ac1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39aafb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd3965c90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39552a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd248b060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2474100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2487410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd2471210 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24974b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd39af700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7febd24b0340 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794618180 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.814 sec [apply] Testcase: test02NormalPost_1Win took 0.428 sec [apply] Testcase: test03ExclPre_1Win took 2.982 sec [apply] Testcase: test04ExclPost_1Win took 0.359 sec [apply] Testcase: test05NormalPre_4Win took 1.759 sec [apply] Testcase: test06NormalPost_4Win took 0.452 sec [apply] Testcase: test07ExclPre_4Win took 3.186 sec [apply] Testcase: test08ExclPost_4Win took 0.446 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794620096 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea8512a5d0 [apply] 2013-04-24 11:10:21.547 java[32492:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c4e560 [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6b290 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6a350 [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6a350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c87ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c70620 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c54c80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea85179e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83ca4810 [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6dfa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea8517c7b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6f070 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea85166070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83cbfb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c7b980 [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.488 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794620096 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea8512a5d0 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c4e560 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6b290 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6a350 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6a350 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c87ea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c70620 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c54c80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea85179e40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83ca4810 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6dfa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea8517c7b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c6f070 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c8b100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea85166070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83cbfb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fea83c7b980 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794632517 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.673 sec [apply] Testcase: test02NormalPost_1Win took 0.363 sec [apply] Testcase: test03ExclPre_1Win took 2.99 sec [apply] Testcase: test04ExclPost_1Win took 0.378 sec [apply] Testcase: test05NormalPre_4Win took 1.784 sec [apply] Testcase: test06NormalPost_4Win took 0.422 sec [apply] Testcase: test07ExclPre_4Win took 3.204 sec [apply] Testcase: test08ExclPost_4Win took 0.434 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794632517 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794634415 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: tests to run: 4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89984dcf0 [apply] 2013-04-24 11:10:35.857 java[32498:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] 0 s: 60 f / 558 ms, 107.5 fps, 9 ms/f; total: 60 f, 107.5 fps, 9 ms/f [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 120 f, 180.7 fps, 5 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 239.6 fps, 4 ms/f [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 240 f, 285.3 fps, 3 ms/f [apply] 0 s: 60 f / 134 ms, 447.7 fps, 2 ms/f; total: 300 f, 307.6 fps, 3 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 360 f, 335.1 fps, 2 ms/f [apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 361.1 fps, 2 ms/f [apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 480 f, 379.7 fps, 2 ms/f [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 540 f, 396.1 fps, 2 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89984dcf0 [apply] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 60 f, 517.2 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 120 f, 625.0 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 684.4 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 720.7 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 300 f, 733.4 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 360 f, 751.5 fps, 1 ms/f [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 420 f, 779.2 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 816.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 847.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 874.6 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 897.9 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 918.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 936.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 952.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 966.7 fps, 1 ms/f [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 980.5 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 992.2 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1002.7 fps, 0 ms/f [apply] 1 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 1140 f, 1009.7 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1018.6 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 1026.8 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1034.4 fps, 0 ms/f [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1042.2 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1048.7 fps, 0 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8984954f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8984980f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89985cb50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89987eff0 [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 285.7 fps, 3 ms/f [apply] 1 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 289.1 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe898494070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe898475780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe899893230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89986b010 [apply] 0 s: 60 f / 245 ms, 244.8 fps, 4 ms/f; total: 60 f, 244.8 fps, 4 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 269.0 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 285.3 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 289.0 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 291.2 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test07Excl_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794641530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.186 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794634415 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89984dcf0 [apply] 0 s: 60 f / 558 ms, 107.5 fps, 9 ms/f; total: 60 f, 107.5 fps, 9 ms/f [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 120 f, 180.7 fps, 5 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 239.6 fps, 4 ms/f [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 240 f, 285.3 fps, 3 ms/f [apply] 0 s: 60 f / 134 ms, 447.7 fps, 2 ms/f; total: 300 f, 307.6 fps, 3 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 360 f, 335.1 fps, 2 ms/f [apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 361.1 fps, 2 ms/f [apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 480 f, 379.7 fps, 2 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 540 f, 396.1 fps, 2 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89984dcf0 [apply] 0 s: 60 f / 116 ms, 517.2 fps, 1 ms/f; total: 60 f, 517.2 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 120 f, 625.0 fps, 1 ms/f [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 684.4 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 240 f, 720.7 fps, 1 ms/f [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 300 f, 733.4 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 360 f, 751.5 fps, 1 ms/f [apply] 0 s: 60 f / 60 ms, 1000.0 fps, 1 ms/f; total: 420 f, 779.2 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 816.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 847.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 874.6 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 897.9 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 918.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 936.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 952.3 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 966.7 fps, 1 ms/f [apply] 0 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 960 f, 980.5 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 992.2 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1002.7 fps, 0 ms/f [apply] 1 s: 60 f / 52 ms, 1153.8 fps, 0 ms/f; total: 1140 f, 1009.7 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1018.6 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 1026.8 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1034.4 fps, 0 ms/f [apply] 1 s: 60 f / 48 ms, 1250.0 fps, 0 ms/f; total: 1380 f, 1042.2 fps, 0 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1048.7 fps, 0 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8984954f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8984980f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89985cb50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89987eff0 [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 285.7 fps, 3 ms/f [apply] 1 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 300 f, 286.8 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 289.1 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe898494070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe898475780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe899893230 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe89986b010 [apply] 0 s: 60 f / 245 ms, 244.8 fps, 4 ms/f; total: 60 f, 244.8 fps, 4 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 269.0 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 279.9 fps, 3 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 285.3 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 289.0 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 291.2 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794641530 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.45 sec [apply] Testcase: test03Excl_1Win took 1.435 sec [apply] Testcase: test05Normal_4Win took 1.537 sec [apply] Testcase: test07Excl_4Win took 1.529 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794643330 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794645335 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] 2013-04-24 11:10:46.039 java[32504:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db8412a0 [apply] 0 s: 60 f / 185 ms, 324.3 fps, 3 ms/f; total: 60 f, 324.3 fps, 3 ms/f [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 120 f, 436.3 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 533.3 fps, 1 ms/f [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 517.2 fps, 1 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 360 f, 538.1 fps, 1 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 555.5 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 568.7 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 579.3 fps, 1 ms/f [apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 600 f, 583.6 fps, 1 ms/f [apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 660 f, 575.4 fps, 1 ms/f [apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 720 f, 569.1 fps, 1 ms/f [apply] 1 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 780 f, 564.3 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db850390 [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] 0 s: 60 f / 137 ms, 437.9 fps, 2 ms/f; total: 60 f, 437.9 fps, 2 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 526.3 fps, 1 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 180 f, 560.7 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 572.7 fps, 1 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 590.5 fps, 1 ms/f [apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 360 f, 598.0 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 420 f, 620.3 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 642.5 fps, 1 ms/f [apply] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 540 f, 652.9 fps, 1 ms/f [apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 600 f, 660.0 fps, 1 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 660 f, 672.0 fps, 1 ms/f [apply] 1 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 720 f, 679.2 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 780 f, 686.0 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 840 f, 691.9 fps, 1 ms/f [apply] 1 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 900 f, 692.3 fps, 1 ms/f [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] 1 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 960 f, 697.6 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db850390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac89830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac8e920 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac84cb0 [apply] 0 s: 60 f / 235 ms, 255.3 fps, 3 ms/f; total: 60 f, 255.3 fps, 3 ms/f [apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 278.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.6 fps, 3 ms/f [apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f [apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 290.4 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 292.6 fps, 3 ms/f [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac89830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db8441b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db862d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac99d90 [apply] 0 s: 60 f / 234 ms, 256.4 fps, 3 ms/f; total: 60 f, 256.4 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 275.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 284.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 289.5 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 292.1 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 293.8 fps, 3 ms/f [apply] junit.framework.TestListener: endTest(test07Excl_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794652586 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.349 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794643330 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794645335 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db8412a0 [apply] 0 s: 60 f / 185 ms, 324.3 fps, 3 ms/f; total: 60 f, 324.3 fps, 3 ms/f [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 120 f, 436.3 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 497.2 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 533.3 fps, 1 ms/f [apply] 0 s: 60 f / 130 ms, 461.5 fps, 2 ms/f; total: 300 f, 517.2 fps, 1 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 360 f, 538.1 fps, 1 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 555.5 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 568.7 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 579.3 fps, 1 ms/f [apply] 1 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 600 f, 583.6 fps, 1 ms/f [apply] 1 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 660 f, 575.4 fps, 1 ms/f [apply] 1 s: 60 f / 118 ms, 508.4 fps, 1 ms/f; total: 720 f, 569.1 fps, 1 ms/f [apply] 1 s: 60 f / 117 ms, 512.8 fps, 1 ms/f; total: 780 f, 564.3 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db850390 [apply] 0 s: 60 f / 137 ms, 437.9 fps, 2 ms/f; total: 60 f, 437.9 fps, 2 ms/f [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 526.3 fps, 1 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 180 f, 560.7 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 240 f, 572.7 fps, 1 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 590.5 fps, 1 ms/f [apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 360 f, 598.0 fps, 1 ms/f [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 420 f, 620.3 fps, 1 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 642.5 fps, 1 ms/f [apply] 0 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 540 f, 652.9 fps, 1 ms/f [apply] 0 s: 60 f / 82 ms, 731.7 fps, 1 ms/f; total: 600 f, 660.0 fps, 1 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 660 f, 672.0 fps, 1 ms/f [apply] 1 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 720 f, 679.2 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 780 f, 686.0 fps, 1 ms/f [apply] 1 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 840 f, 691.9 fps, 1 ms/f [apply] 1 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 900 f, 692.3 fps, 1 ms/f [apply] 1 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 960 f, 697.6 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db850390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac89830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac8e920 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac84cb0 [apply] 0 s: 60 f / 235 ms, 255.3 fps, 3 ms/f; total: 60 f, 255.3 fps, 3 ms/f [apply] 0 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 120 f, 278.4 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.6 fps, 3 ms/f [apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f [apply] 1 s: 60 f / 196 ms, 306.1 fps, 3 ms/f; total: 300 f, 290.4 fps, 3 ms/f [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 292.6 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac89830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db8441b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8db862d30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fa8dac99d90 [apply] 0 s: 60 f / 234 ms, 256.4 fps, 3 ms/f; total: 60 f, 256.4 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 275.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 284.8 fps, 3 ms/f [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 289.5 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 300 f, 292.1 fps, 3 ms/f [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 293.8 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794652586 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.518 sec [apply] Testcase: test03Excl_1Win took 1.436 sec [apply] Testcase: test05Normal_4Win took 1.543 sec [apply] Testcase: test07Excl_4Win took 1.584 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794654395 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794655398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2) [apply] 2013-04-24 11:10:55.986 java[32510:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b3b190 [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e045a550 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2025 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b3b190 [apply] 2 - switch - END 2025 [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e048d840 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1011 [apply] 1 - A w1-h 0x7fd4e048d840,-ctx 0x7fd4e0451ad0 [apply] 1 - A w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0448a90 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b5fa90 [apply] 1 - B w1-h 0x7fd4e048d840,-ctx 0x7fd4e0448a90 [apply] 1 - B w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0451ad0 [apply] 1 - switch - END 1011 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2016 [apply] 2 - A w1-h 0x7fd4e048d840,-ctx 0x7fd4e0448a90 [apply] 2 - A w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0451ad0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e048d840 [apply] 2 - B w1-h 0x7fd4e048d840,-ctx 0x7fd4e0451ad0 [apply] 2 - B w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0448a90 [apply] 2 - switch - END 2016 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e61a907, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e1b53bf0 [apply] 1 - A w2-h 0x7fd4e1b55220,-ctx 0x7fd4e04322e0 [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e04322e0 [apply] 1 - B w2-h 0x7fd4e1b55220,-ctx 0x7fd4e1b53bf0 [apply] 1 - switch - END 1009 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2026 [apply] 2 - A w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e04322e0 [apply] 2 - A w2-h 0x7fd4e1b55220,-ctx 0x7fd4e1b53bf0 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] 2 - B w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e1b53bf0 [apply] 2 - B w2-h 0x7fd4e1b55220,-ctx 0x7fd4e04322e0 [apply] 2 - switch - END 2026 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.426 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794654395 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794655398 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b3b190 [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e045a550 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2025 [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b3b190 [apply] 2 - switch - END 2025 [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e048d840 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1011 [apply] 1 - A w1-h 0x7fd4e048d840,-ctx 0x7fd4e0451ad0 [apply] 1 - A w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0448a90 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b5fa90 [apply] 1 - B w1-h 0x7fd4e048d840,-ctx 0x7fd4e0448a90 [apply] 1 - B w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0451ad0 [apply] 1 - switch - END 1011 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2016 [apply] 2 - A w1-h 0x7fd4e048d840,-ctx 0x7fd4e0448a90 [apply] 2 - A w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0451ad0 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e048d840 [apply] 2 - B w1-h 0x7fd4e048d840,-ctx 0x7fd4e0451ad0 [apply] 2 - B w2-h 0x7fd4e1b5fa90,-ctx 0x7fd4e0448a90 [apply] 2 - switch - END 2016 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] Thread[Thread-14-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e61a907, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e1b53bf0 [apply] 1 - A w2-h 0x7fd4e1b55220,-ctx 0x7fd4e04322e0 [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e04322e0 [apply] 1 - B w2-h 0x7fd4e1b55220,-ctx 0x7fd4e1b53bf0 [apply] 1 - switch - END 1009 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2026 [apply] 2 - A w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e04322e0 [apply] 2 - A w2-h 0x7fd4e1b55220,-ctx 0x7fd4e1b53bf0 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd4e1b55220 [apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd4e1b529c0 [apply] 2 - B w1-h 0x7fd4e1b529c0,-ctx 0x7fd4e1b53bf0 [apply] 2 - B w2-h 0x7fd4e1b55220,-ctx 0x7fd4e04322e0 [apply] 2 - switch - END 2026 [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0114-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794663740 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.546 sec [apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0 sec [apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.331 sec [apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.001 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.383 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.006 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794663740 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794665569 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794666573 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2) [apply] Thread[Thread-7-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f937315f1f0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2013-04-24 11:11:08.121 java[32516:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9373102cb0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0049-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2) [apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2) [apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2) [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.368 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794665569 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794666573 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] Thread[Thread-7-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-7-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b815bfb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529 [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f937315f1f0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9373102cb0 [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0049-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] Thread[Thread-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794669856 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLADDelegateGL2ES2 took 3.212 sec [apply] Testcase: test02GLADDelegateGLES2 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794669856 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794671621 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794672626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] junit.framework.TestListener: startTest(test01DefaultFBO) [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] 2013-04-24 11:11:13.768 java[32522:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultFBO) [apply] junit.framework.TestListener: startTest(test01StencilFBO) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01StencilFBO) [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer) [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer) [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794674041 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.489 sec [apply] ------------- Standard Output --------------- [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794671621 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794672626 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794674041 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01DefaultFBO took 1.22 sec [apply] Testcase: test01StencilFBO took 0.045 sec [apply] Testcase: test01DefaultPBuffer took 0.045 sec [apply] Testcase: test01AccumStencilPBuffer took 0.037 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794675878 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794680887 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] 2013-04-24 11:11:21.679 java[32528:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8) [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 7.917 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794675878 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794680887 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794683706 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.524 sec [apply] Testcase: testOnscreenMultiSampleAA2 took 0.194 sec [apply] Testcase: testOnscreenMultiSampleAA4 took 0.194 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.182 sec [apply] Testcase: testOffscreenMultiSampleAA0 took 0.165 sec [apply] Testcase: testOffscreenMultiSampleAA2 took 0.152 sec [apply] Testcase: testOffscreenMultiSampleAA4 took 0.17 sec [apply] Testcase: testOffsreenMultiSampleAA8 took 0.171 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794683706 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794685318 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] 2013-04-24 11:11:25.594 java[32534:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-9-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8) [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794687384 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.154 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794685318 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-9-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794687384 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 1.448 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 0.193 sec [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.179 sec [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.177 sec [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794689352 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a02053450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a02053450 [apply] 2013-04-24 11:11:30.591 java[32540:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a01463e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a01463e80 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a020635b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a020635b0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.363 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794689352 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a02053450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a02053450 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a01463e80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a01463e80 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f8a020635b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f8a020635b0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794692651 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 0.847 sec [apply] Testcase: test01TransparentDecorated took 0.779 sec [apply] Testcase: test01TransparentUndecorated took 0.701 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794692651 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794694454 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2cba5bdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 2013-04-24 11:11:35.662 java[32546:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794696223 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.832 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794694454 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2cba5bdb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ee49dcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53343ed0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794696223 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 1.701 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794698104 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 2013-04-24 11:11:39.586 java[32552:dd0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] 1 s: 60 f / 1161 ms, 51.6 fps, 19 ms/f; total: 60 f, 51.6 fps, 19 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.666 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794698104 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 1 s: 60 f / 1161 ms, 51.6 fps, 19 ms/f; total: 60 f, 51.6 fps, 19 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794700688 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.518 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794700688 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794702509 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794703514 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] junit.framework.TestListener: startTest(test00) [apply] 2013-04-24 11:11:44.548 java[32558:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test00) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.333 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794702509 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794703514 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794705776 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 2.196 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794705776 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794707583 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794708588 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709696 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709788 d 1ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709654 d 221ms]] [apply] 2013-04-24 11:11:50.911 java[32564:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794710918 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794711415 d 0ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094 [apply] 7 s: 60 f / 7876 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794717870 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794718100 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794718168 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.676 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794707583 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794708588 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709696 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709788 d 1ms]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794709654 d 221ms]] [apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794710918 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794711415 d 0ms]] [apply] 7 s: 60 f / 7876 ms, 7.6 fps, 131 ms/f; total: 60 f, 7.6 fps, 131 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794717870 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794718100 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794718168 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 8.558 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794720086 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794721091 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb00494af60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 2013-04-24 11:12:02.578 java[32573:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb00494af60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test02GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test02GL3) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794723448 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.463 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794720086 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794721091 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eda18ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb00494af60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb00494af60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test02GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794723448 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 1.656 sec [apply] Testcase: test02GL3 took 0.631 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794725205 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794728210 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] 2013-04-24 11:12:08.991 java[32579:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f92c1c60970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1050 ms, 57.1 fps, 17 ms/f; total: 60 f, 57.1 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f92c2858b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1029 ms, 58.3 fps, 17 ms/f; total: 60 f, 58.3 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] junit.framework.TestListener: endTest(test02GL3) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794731885 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.799 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794725205 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794728210 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f92c1c60970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1050 ms, 57.1 fps, 17 ms/f; total: 60 f, 57.1 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f92c2858b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] 1 s: 60 f / 1029 ms, 58.3 fps, 17 ms/f; total: 60 f, 58.3 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794731885 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 2.376 sec [apply] Testcase: test02GL3 took 1.228 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794733717 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794734721 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] 2013-04-24 11:12:15.832 java[32585:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.979 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794733717 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794734721 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794736614 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 0.877 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794736614 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794738386 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794743394 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:12:24.422 java[32591:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim) [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim) [apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim) [apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.519 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794738386 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794743394 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794746811 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_DefCaps_Anim took 0.939 sec [apply] Testcase: test02_DefCaps_NoAnim took 0.674 sec [apply] Testcase: test12_FBOCaps_NoAnim took 0.644 sec [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794746811 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794748605 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794755617 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough) [apply] 2013-04-24 11:12:36.466 java[32597:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough) [apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ) [apply] 1 s: 60 f / 1273 ms, 47.1 fps, 21 ms/f; total: 60 f, 47.1 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1072 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ) [apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ) [apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794759563 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.057 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794748605 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794755617 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1273 ms, 47.1 fps, 21 ms/f; total: 60 f, 47.1 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1072 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794759563 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_GL3Core_Passthrough took 2.642 sec [apply] Testcase: test02_GL3Core_FlipXYZ took 1.228 sec [apply] Testcase: test11_GL3Compat_Passthrough took 0.001 sec [apply] Testcase: test12_GL3Compat_FlipXYZ took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794761336 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794772352 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] 2013-04-24 11:12:53.679 java[32603:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7fce23471320, jogamp.opengl.gl4.GL4bcImpl@b07f45d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce23465a60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce23465d70 [apply] , SurfaceHandle 0x7fce23465a60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation) [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x2880cac9, handle 0x7fce23497260, jogamp.opengl.gl4.GL4bcImpl@1f8166e5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce23494a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce23468590 [apply] , SurfaceHandle 0x7fce23494a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x236527f, handle 0x7fce24855760, jogamp.opengl.gl4.GL4bcImpl@4a48edb5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce24856130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce24851fc0 [apply] , SurfaceHandle 0x7fce24856130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79ee2c2c, 3963b3e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.439s: 600f, 416.9 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50d17ec3, handle 0x7fce23496ce0, jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce234740f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce2348e5e0 [apply] , SurfaceHandle 0x7fce234740f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d358f03, 7402d5a>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.834s: 600f, 719.4 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x57ac3379, handle 0x7fce248398b0, jogamp.opengl.gl4.GL4bcImpl@6a6779e6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce234740f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce2346e8f0 [apply] , SurfaceHandle 0x7fce234740f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f74219d, 714ae2c1>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble) [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.833s: 600f, 720.2 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794777916 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 16.643 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794761336 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794772352 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7fce23471320, jogamp.opengl.gl4.GL4bcImpl@b07f45d, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce23465a60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce23465d70 [apply] , SurfaceHandle 0x7fce23465a60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x2880cac9, handle 0x7fce23497260, jogamp.opengl.gl4.GL4bcImpl@1f8166e5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce23494a70, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce23468590 [apply] , SurfaceHandle 0x7fce23494a70 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <688a548b, 51b4a74b>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x236527f, handle 0x7fce24855760, jogamp.opengl.gl4.GL4bcImpl@4a48edb5, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce24856130, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce24851fc0 [apply] , SurfaceHandle 0x7fce24856130 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79ee2c2c, 3963b3e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.439s: 600f, 416.9 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x50d17ec3, handle 0x7fce23496ce0, jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce234740f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce2348e5e0 [apply] , SurfaceHandle 0x7fce234740f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d358f03, 7402d5a>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 0.834s: 600f, 719.4 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x57ac3379, handle 0x7fce248398b0, jogamp.opengl.gl4.GL4bcImpl@6a6779e6, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53, [apply] Handle 0x7fce234740f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fce2346e8f0 [apply] , SurfaceHandle 0x7fce234740f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f74219d, 714ae2c1>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 0.833s: 600f, 720.2 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794777916 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00NoShaderState_Validation took 1.533 sec [apply] Testcase: test01ShaderState_Validation took 0.112 sec [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.748 sec [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.057 sec [apply] Testcase: test04ShaderState_PerformanceDouble took 1.035 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794779788 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794791805 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] 2013-04-24 11:13:13.000 java[32609:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7f033a6f, handle 0x7fb280c12880, jogamp.opengl.gl4.GL4bcImpl@2e00e753, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb280c3ee90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb280c3f3f0 [apply] , SurfaceHandle 0x7fb280c3ee90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18b1aebf, 39478a43>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6833f0de, handle 0x7fb28217b8a0, jogamp.opengl.gl4.GL4bcImpl@2a0ab444, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb282174480, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb282168d90 [apply] , SurfaceHandle 0x7fb282174480 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <24c0f1ec, 774acfcd>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x12d56b37, handle 0x7fb282180cc0, jogamp.opengl.gl4.GL4bcImpl@27a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb282174480, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb282168d90 [apply] , SurfaceHandle 0x7fb282174480 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2d7cec96, 6490832e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.508s: 600f, 397.8 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.862 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794779788 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794791805 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7f033a6f, handle 0x7fb280c12880, jogamp.opengl.gl4.GL4bcImpl@2e00e753, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb280c3ee90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb280c3f3f0 [apply] , SurfaceHandle 0x7fb280c3ee90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18b1aebf, 39478a43>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x6833f0de, handle 0x7fb28217b8a0, jogamp.opengl.gl4.GL4bcImpl@2a0ab444, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb282174480, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb282168d90 [apply] , SurfaceHandle 0x7fb282174480 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <24c0f1ec, 774acfcd>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x12d56b37, handle 0x7fb282180cc0, jogamp.opengl.gl4.GL4bcImpl@27a897a9, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d5311bd, [apply] Handle 0x7fb282174480, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fb282168d90 [apply] , SurfaceHandle 0x7fb282174480 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2d7cec96, 6490832e>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.508s: 600f, 397.8 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794795583 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 1.598 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.212 sec [apply] Testcase: testShaderState01PerformanceDouble took 1.894 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794795583 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794797402 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794804411 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] 2013-04-24 11:13:25.391 java[32615:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8f6345b9f0 [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.712 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794797402 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794804411 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8f6345b9f0 [apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794806030 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 1.243 sec [apply] Testcase: testGLSLUse01 took 0.307 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794806030 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794807958 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794814970 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] 2013-04-24 11:13:35.416 java[32621:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7f033a6f, handle 0x7fdc310406f0, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2e00e753, [apply] Handle 0x7fdc310424f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdc310466f0 [apply] , SurfaceHandle 0x7fdc310424f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d5311bd, 18b1aebf>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 1076.742ms [apply] t3-t0: 1610.194ms [apply] t3-t2: 11.907ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794816653 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.793 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794807958 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794814970 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7f033a6f, handle 0x7fdc310406f0, jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2e00e753, [apply] Handle 0x7fdc310424f0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fdc310466f0 [apply] , SurfaceHandle 0x7fdc310424f0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d5311bd, 18b1aebf>[count 1, qsz 0, owner ], surfaceLockCount 1]], mode NSOPENGL] [apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 1076.742ms [apply] t3-t0: 1610.194ms [apply] t3-t2: 11.907ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794816653 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.613 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794818409 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794826422 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] 2013-04-24 11:13:47.537 java[32627:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794827967 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.642 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794818409 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794826422 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794827967 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.404 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.07 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794829823 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794832830 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:13:53.769 java[32633:cf0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c8376b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a478d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb42a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb408f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb42a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45ca80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb408f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb4a440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45cb30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb5a430 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a488f40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45cb30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794834793 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 5.042 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794829823 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794832830 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c8376b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a478d70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb42a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb408f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb42a40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@239a029e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45ca80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb408f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3749eb9f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb4a440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45cb30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46edf730, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9bb5a430 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a488f40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8f9a45cb30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794834793 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 0.152 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.061 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.049 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.049 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.094 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.133 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.234 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794836984 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] 2013-04-24 11:13:58.022 java[32639:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794838304 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.398 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794836984 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794838304 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 1.21 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.047 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794840268 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GL2Normal) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794842277 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] 2013-04-24 11:14:03.768 java[32645:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] junit.framework.TestListener: endTest(test01GL2Normal) [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu) [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@e3a1ec6 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@e3a1ec6 [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@4934ce4a ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@4934ce4a [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@76933bcb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3c3ac93e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37722456 [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu) [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7052c6b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1395dd5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53f78b68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@20e183e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@359b46dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal) [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu) [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.051 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794840268 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794842277 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@e3a1ec6 ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@e3a1ec6 [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1, [apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true [apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0] [apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] , shaderProgramColorTexture2: null [apply] , shaderProgramColorTexture4: null [apply] , shaderProgramColorTexture8: null [apply] , shaderProgramColorLight: null [apply] , shaderProgramColorTexture8Light: null [apply] , ShaderState: ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0] [apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]] [apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data [apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ]]jogamp.opengl.gl4.GL4bcImpl@4934ce4a ), [apply] downstream: jogamp.opengl.gl4.GL4bcImpl@4934ce4a [apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@76933bcb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3c3ac93e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@37722456 [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7052c6b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1395dd5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@53f78b68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@20e183e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@359b46dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794857238 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2Normal took 5.58 sec [apply] Testcase: test03GL2FFPEmu took 4.602 sec [apply] Testcase: test04GL2ES1Normal took 4.703 sec [apply] Testcase: test05ES2FFPEmu took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794857238 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794859008 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794861014 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] 2013-04-24 11:14:21.817 java[32651:da17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn) [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794863919 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 5.015 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794859008 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794861014 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794863919 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.481 sec [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.219 sec [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.217 sec [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.216 sec [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.218 sec [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.231 sec [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.246 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794865685 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794867691 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] 2013-04-24 11:14:28.922 java[32657:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.477 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794865685 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794867691 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794870095 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.552 sec [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.3 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.244 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.233 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794870095 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794871922 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794872926 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:14:33.725 java[32663:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbedb83c6b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbedb83c6b0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cedf389, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbedb840e30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbedb840e30 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.851 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794871922 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794872926 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbedb83c6b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbedb83c6b0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cedf389, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbedb840e30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbedb840e30 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794874707 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.476 sec [apply] Testcase: testOffscreenWritePNG took 0.151 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794874707 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794876563 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794878569 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:14:39.137 java[32669:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fbc74a05360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fbc74a05360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fbc734a4200 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc734a4200 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fbc734a4200 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.946 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794876563 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794878569 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794881336 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] @6833f0de [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fbc74a05360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc74a05360 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fbc74a05360 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fbc734a4200 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbc734a4200 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc74a2a190 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fbc734a4200 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794881336 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNGWithResize took 1.263 sec [apply] Testcase: testOffscreenWritePNGWithResize took 0.375 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794883090 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testReadES2_RGB) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794885096 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] 2013-04-24 11:14:46.438 java[32675:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testReadES2_RGB) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.613 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794883090 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794885096 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794887617 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadES2_RGB took 2.448 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794887617 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 11 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794890263 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794897273 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] 2013-04-24 11:14:58.705 java[32681:dc07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Base__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Base__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Base__ES2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__GL2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hBase__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2__-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(test01YUV422hBase__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hProg_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(test01YUV422hProg_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Base__ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] junit.framework.TestListener: endTest(test02YUV420Base__ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Prog_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] junit.framework.TestListener: endTest(test02YUV420Prog_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420BaseGray_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] junit.framework.TestListener: endTest(test02YUV420BaseGray_ES2) [apply] junit.framework.TestListener: startTest(test03CMYK_01_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] junit.framework.TestListener: endTest(test03CMYK_01_ES2) [apply] junit.framework.TestListener: startTest(test03YCCK_01_ES2) [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] junit.framework.TestListener: endTest(test03YCCK_01_ES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794911462 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 11, Failures: 0, Errors: 0, Time elapsed: 21.302 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794890263 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794897273 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2__-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2_______-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794911462 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01YUV444Base__GL2 took 2.341 sec [apply] Testcase: test01YUV444Base__ES2 took 1.237 sec [apply] Testcase: test01YUV444Prog__GL2 took 1.129 sec [apply] Testcase: test01YUV444Prog__ES2 took 1.102 sec [apply] Testcase: test01YUV422hBase__ES2 took 1.135 sec [apply] Testcase: test01YUV422hProg_ES2 took 1.117 sec [apply] Testcase: test02YUV420Base__ES2 took 1.167 sec [apply] Testcase: test02YUV420Prog_ES2 took 1.183 sec [apply] Testcase: test02YUV420BaseGray_ES2 took 1.132 sec [apply] Testcase: test03CMYK_01_ES2 took 1.218 sec [apply] Testcase: test03YCCK_01_ES2 took 1.352 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794913254 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794915259 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare) [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.361 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794913254 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794915259 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794915489 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testPNGReadWriteAndCompare took 0.162 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794915489 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 2013-04-24 11:15:15.814 java[32687:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794917456 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 13 [apply] junit.framework.TestListener: startTest(testGray__GL2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794920465 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] 2013-04-24 11:15:21.190 java[32693:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testGray__GL2) [apply] junit.framework.TestListener: startTest(testGray__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] junit.framework.TestListener: endTest(testGray__ES2) [apply] junit.framework.TestListener: startTest(testRGB3__GL2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testRGB3__GL2) [apply] junit.framework.TestListener: startTest(testRGB3__ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testRGB3__ES2) [apply] junit.framework.TestListener: startTest(testRGB4__GL2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testRGB4__GL2) [apply] junit.framework.TestListener: startTest(testRGB4__ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testRGB4__ES2) [apply] junit.framework.TestListener: startTest(testRGB4G_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testRGB4G_ES2) [apply] junit.framework.TestListener: startTest(testInterl3__ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opejunit.framework.TestListener: endTest(testInterl3__ES2) [apply] junit.framework.TestListener: startTest(testInterl4__ES2) [apply] ngl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl4__ES2) [apply] junit.framework.TestListener: startTest(testInterl3G_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] junit.framework.TestListener: endTest(testInterl3G_ES2) [apply] junit.framework.TestListener: startTest(testInterl4G_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl4G_ES2) [apply] junit.framework.TestListener: startTest(testPalette3__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testPalette3__ES2) [apply] junit.framework.TestListener: startTest(testPalette4__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] junit.framework.TestListener: endTest(testPalette4__ES2) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794936473 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 19.122 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794917456 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794920465 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, pixelFormat 0x1908, pixelType 0x1401, border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794936473 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGray__GL2 took 2.385 sec [apply] Testcase: testGray__ES2 took 1.184 sec [apply] Testcase: testRGB3__GL2 took 1.13 sec [apply] Testcase: testRGB3__ES2 took 1.105 sec [apply] Testcase: testRGB4__GL2 took 1.095 sec [apply] Testcase: testRGB4__ES2 took 1.107 sec [apply] Testcase: testRGB4G_ES2 took 1.118 sec [apply] Testcase: testInterl3__ES2 took 1.117 sec [apply] Testcase: testInterl4__ES2 took 1.128 sec [apply] Testcase: testInterl3G_ES2 took 1.117 sec [apply] Testcase: testInterl4G_ES2 took 1.118 sec [apply] Testcase: testPalette3__ES2 took 1.167 sec [apply] Testcase: testPalette4__ES2 took 1.15 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794938282 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794940286 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:15:40.837 java[32699:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] junit.framework.TestListener: startTest(test1) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] junit.framework.TestListener: endTest(test1) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794942862 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.66 sec [apply] ------------- Standard Output --------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794938282 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794940286 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler: true, version: 1.20 [apply] GL_EXTENSIONS 134 [apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [apply] GLX_EXTENSIONS 0 [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794942862 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test1 took 1.379 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794944759 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794946765 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] 2013-04-24 11:15:47.827 java[32705:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794947919 d 119ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] duration: 137 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948280 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] duration: 220 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948601 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948609 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948667 d 26ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 132 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948918 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948920 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948958 d 34ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 137 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949243 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949568 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949570 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949607 d 34ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] duration: 145 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949866 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949868 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.28 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794944759 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794946765 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794947919 d 119ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] duration: 137 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948280 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0b420d40 [apply] duration: 220 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948601 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948609 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948667 d 26ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 132 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948918 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948920 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794948958 d 34ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 137 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949243 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca75830 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949568 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949570 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d3e754f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949607 d 34ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c0ca77320 [apply] duration: 145 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949866 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794949868 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794949947 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.11 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794949947 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794951720 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794954728 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:15:55.470 java[32711:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794955956 d 115ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] duration: 145 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956322 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] duration: 217 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956641 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956666 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956708 d 24ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] duration: 131 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956960 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956962 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957005 d 57ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 118 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957300 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 224 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957626 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957628 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@57ac3379, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957662 d 35ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] duration: 143 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957927 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957929 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957967 d 28ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c09ab30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c09ab30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958008 d 20ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] duration: 143 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958246 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958248 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958248 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958253 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958291 d 35ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b4652a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b4652a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958339 d 33ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 175 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958593 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958594 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958594 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958602 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958604 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.053 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794951720 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794954728 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794955956 d 115ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] duration: 145 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956322 d 3ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c00d1b0 [apply] duration: 217 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956641 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956666 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956708 d 24ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b45f620 [apply] duration: 131 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956960 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794956962 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957005 d 57ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 118 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957300 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 224 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957626 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957628 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@57ac3379, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957662 d 35ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] duration: 143 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957927 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957929 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794957967 d 28ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9c09ab30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c09ab30 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958008 d 20ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9c06b380 [apply] duration: 143 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958246 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958248 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958248 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958253 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958254 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5684ce7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958291 d 35ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fcf9b4652a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b4652a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958339 d 33ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fcf9b43ce70 [apply] duration: 175 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958593 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958594 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958594 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958602 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958603 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794958604 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794958667 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 2.069 sec [apply] Testcase: testDisplayCreate02 took 0.672 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794958667 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794960645 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794965653 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] 2013-04-24 11:16:06.750 java[32717:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] junit.framework.TestListener: endTest(testWindow00) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794971083 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.543 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794960645 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794965653 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@687bc899 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16aeea66 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@359eda2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794971083 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 4.326 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794972970 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794975976 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:16:17.013 java[32723:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd084832df0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd084832df0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794977490 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.597 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794972970 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794975976 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fd084832df0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fd084832df0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794977490 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.325 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794979333 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 7 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794980338 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:16:21.232 java[32729:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a0e6e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a0e6e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981545 d 113ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981658 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981673 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da3462770 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da3462770 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981730 d 55ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981797 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981802 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981842 d 31ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981895 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981903 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a52c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a52c70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981936 d 37ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f724a9d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da345cd00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x1f8166e5, handle 0x7f8da4a63ab0, jogamp.opengl.gl4.GL4bcImpl@688a548b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da345cd00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981984 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981988 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982020 d 26ms]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982150 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982152 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6f0ffb38[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da4a3da60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7ab2c6a6, handle 0x7f8da3471e30, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da4a3da60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982191 d 33ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982345 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982347 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982391 d 44ms]] [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:136679498duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] 2537 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982539 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982592 d 41ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da346cf90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da346cf90 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982646 d 22ms]] [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982770 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982772 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982772 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982781 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macFrames for initial setVisible(true): 1 [apply] osx.WindowDriver, consumed false, when:1366794982828 d 20ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@406754d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da3473180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da3473180 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982894 d 21ms]] [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 3.831 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f724a9d[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da345cd00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x1f8166e5, handle 0x7f8da4a63ab0, jogamp.opengl.gl4.GL4bcImpl@688a548b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da345cd00, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da34666f0 [apply] , SurfaceHandle 0x7f8da345cd00 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3e364641, com.jogamp.newt.event.TraceWindowAdapter@5d3e754f, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@2f87c55c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6f0ffb38[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da4a3da60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7ab2c6a6, handle 0x7f8da3471e30, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4afb6354, [apply] Handle 0x7f8da4a3da60, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8da4a0e6e0 [apply] , SurfaceHandle 0x7f8da4a3da60 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@3963b3e, com.jogamp.newt.event.TraceWindowAdapter@7c0b6548, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@50269997, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@162db19d, ], windowLock <11e7c5cb, 76a9b9c>[count 0, qsz 0, owner ], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794979333 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794980338 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a0e6e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a0e6e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981545 d 113ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981658 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981673 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da3462770 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da3462770 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981730 d 55ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981797 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981802 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newWindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983017 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983019 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983019 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983027 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794983091 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] t.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981842 d 31ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981895 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981903 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a52c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a52c70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981936 d 37ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981984 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794981988 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982020 d 26ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982150 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982152 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982191 d 33ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982345 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982347 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982391 d 44ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982537 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982539 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da4a3da60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982592 d 41ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da346cf90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da346cf90 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982646 d 22ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982770 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982772 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982772 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982781 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da345cd00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982828 d 20ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@406754d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8da3473180 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8da3473180 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794982894 d 21ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983017 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983019 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983019 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794983027 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794983091 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 0.355 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 0.183 sec [apply] Testcase: testWindowDecor01aSimple took 0.164 sec [apply] Testcase: testWindowDecor01bSimple took 0.195 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.191 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.241 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.245 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794984857 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794985862 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:16:26.697 java[32735:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc4f2c5fa70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc4f2c5fa70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987026 d 119ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987376 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987395 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc4f4158f00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc4f4158f00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987444 d 49ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987612 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987627 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987628 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987628 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987665 d 47ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987713 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987714 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fc4f415d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fc4f415d4f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987727 d 50ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987777 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987778 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988026 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988029 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988259 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988279 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988326 d 38ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988365 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988365 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fc4f415aea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fc4f415aea0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988401 d 32ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988433 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988433 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988660 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988665 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988911 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988924 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.203 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794984857 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794985862 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc4f2c5fa70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc4f2c5fa70 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987026 d 119ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987376 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987395 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc4f4158f00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc4f4158f00 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987444 d 49ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987612 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987627 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987628 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987628 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987665 d 47ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987713 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987714 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b5e234c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fc4f415d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fc4f415d4f0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987727 d 50ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987777 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794987778 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988026 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988029 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988259 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988279 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ad3c6a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fc4f2c66cf0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988326 d 38ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988365 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988365 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fc4f415aea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fc4f415aea0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988401 d 32ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988433 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988433 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988660 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988665 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988911 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366794988924 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794988990 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 0.47 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.231 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.651 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.644 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794988990 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794990738 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794991743 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@455fc40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12401369 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.521 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794990738 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794991743 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26c623af, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@208a0544 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@455fc40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12401369 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES1/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794993187 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794993187 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 1.357 sec [apply] 2013-04-24 11:16:33.236 java[32741:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794995126 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794996130 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] 2013-04-24 11:16:36.730 java[32747:db07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.849 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794995126 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794996130 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794996880 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 0.693 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794996880 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794998689 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794999693 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.23 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794998689 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794999693 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]] [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794999851 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.006 sec [apply] Testcase: testScreenModeInfo01 took 0.101 sec [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr sz: 1920x1200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366794999851 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795001727 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] 2013-04-24 11:16:56.678 java[32759:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795016752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb332319c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffb332319c0 [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.501 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795001727 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795016752 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffb332319c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffb332319c0 [apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ] [apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ] [apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ] [apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ] [apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ] [apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ] [apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ] [apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ] [apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ] [apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ] [apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ] [apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ] [apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ] [apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ] [apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ] [apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ] [apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ] [apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ] [apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ] [apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ] [apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ] [apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ] [apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ] [apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ] [apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ] [apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ] [apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795018145 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 1.32 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795018145 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795020122 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795022128 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] junit.framework.TestListener: startTest(testFullscreenChange01) [apply] 2013-04-24 11:17:03.329 java[32765:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(testFullscreenChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b71b26b70 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre) [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6548f8c8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b704c1090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b704c1090 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8b704c1090 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795086209 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 66.165 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795020122 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795022128 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b12050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b7049ea90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b71b26b70 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS pre 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f8b71b26b70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6548f8c8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b704c1090 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8b704c1090 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8b704c1090 [apply] [0] set FS post X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795086209 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testFullscreenChange01 took 6.851 sec [apply] Testcase: testScreenModeChange01 took 11.916 sec [apply] Testcase: testScreenModeChangeWithFS01Pre took 21.155 sec [apply] Testcase: testScreenModeChangeWithFS01Post took 21.147 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795087917 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795089923 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:18:10.535 java[32780:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac85e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac85e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.583 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795087917 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795089923 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac88880 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa82ac85e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa82ac85e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795102411 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 9.322 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795102411 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795104280 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795105284 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:18:26.072 java[32788:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testScreenRotationChange01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>) [apply] junit.framework.TestListener: endTest(testScreenRotationChange01) [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795110715 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 6.558 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795104280 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795105284 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] [apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f98bd04d390 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795110715 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01 took 2.235 sec [apply] FAILED [apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]> [apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145) [apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206) [apply] [apply] Result: 1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795112645 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795114650 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] 2013-04-24 11:18:35.719 java[32794:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc991961e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc991961e10 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795116489 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.973 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795112645 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795114650 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc991961e10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc991961e10 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795116489 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 1.762 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795118199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795120206 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795120602 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 2.478 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795118199 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795120206 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795120602 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 0.092 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.037 sec [apply] Testcase: testWindowNativeRecreate01Simple took 0.07 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.037 sec [apply] Testcase: testWindowDecorTwoWin took 0.101 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795122362 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795136385 ms +++ localhost/127.0.0.1:59999 - Locked [apply] 2013-04-24 11:18:57.089 java[32806:f503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb05d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb05d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 44, B3: 44 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb08f1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb08f1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 2, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0853e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0853e0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087290 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087290 [apply] Frames(2) 0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea472950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea472950 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 19 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea4577e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea467560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087f90 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea47c660 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea47c660 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad16fc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea448ec0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 26.043 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795122362 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795136385 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795148321 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb05d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb05d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 44, B3: 44 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6126f827, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb08f1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb08f1e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 2, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0853e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0853e0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087290 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087290 [apply] Frames(2) 0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea472950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea472950 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 19 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@34d507e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea4577e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@195ed659, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 37 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb080cf0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb057de0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea467560 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb087f90 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea47c660 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91ea47c660 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad16fc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f91ea448ec0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f91eb0647a0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795148321 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.612 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.181 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.351 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.152 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.435 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795150126 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] 2013-04-24 11:19:11.090 java[32812:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9af34945d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.079 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795150126 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9af34945d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9af34ba050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795152140 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 1.951 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795152140 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795153987 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-04-24 11:19:28.942 java[32818:dd0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795169013 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7faccb484b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795171071 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 17.164 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795153987 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795169013 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7faccc04f2f0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7faccb484b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7faccc04f2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1366795171071 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 0.988 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] 2013-04-24 11:19:40.159 java[32827:6703] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.134 sec [junit] [junit] Testcase: testX11WindowMemoryLeak took 6.015 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.134 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] SLOCK [T main @ 1366795186211 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795192228 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:19:53.061 java[32838:5f07] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289c580 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289de20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928513c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691c698d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b74f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb56b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1f70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cce9e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289ef50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692851300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce1670 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b8000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a5540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce49b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce4840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928ab810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ccc3d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a09f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928dbcd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b2190 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdf100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] 2013-04-24 11:20:01.208 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdc340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:01.377 java[32838:ef03] invalid address [junit] Loop # 1 / 15 [junit] 2013-04-24 11:20:01.425 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:01.593 java[32838:ef03] invalid address [junit] Loop # 2 / 15 [junit] 2013-04-24 11:20:01.642 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:01.809 java[32838:ef03] invalid address [junit] Loop # 3 / 15 [junit] 2013-04-24 11:20:01.854 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:02.028 java[32838:ef03] invalid address [junit] Loop # 4 / 15 [junit] 2013-04-24 11:20:02.076 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf7c70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:02.244 java[32838:ef03] invalid address [junit] Loop # 5 / 15 [junit] 2013-04-24 11:20:02.293 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:02.459 java[32838:ef03] invalid address [junit] Loop # 6 / 15 [junit] 2013-04-24 11:20:02.504 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:02.695 java[32838:ef03] invalid address [junit] Loop # 7 / 15 [junit] 2013-04-24 11:20:02.744 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a1850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:02.910 java[32838:ef03] invalid address [junit] Loop # 8 / 15 [junit] 2013-04-24 11:20:02.959 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdab10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:03.128 java[32838:ef03] invalid address [junit] Loop # 9 / 15 [junit] 2013-04-24 11:20:03.171 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:03.344 java[32838:ef03] invalid address [junit] Loop # 10 / 15 [junit] 2013-04-24 11:20:03.389 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:03.594 java[32838:ef03] invalid address [junit] Loop # 11 / 15 [junit] 2013-04-24 11:20:03.636 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e184d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:03.810 java[32838:ef03] invalid address [junit] Loop # 12 / 15 [junit] 2013-04-24 11:20:03.853 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:04.046 java[32838:ef03] invalid address [junit] Loop # 13 / 15 [junit] 2013-04-24 11:20:04.095 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7df0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:04.262 java[32838:ef03] invalid address [junit] Loop # 14 / 15 [junit] 2013-04-24 11:20:04.311 java[32838:ef03] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e0c910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:04.477 java[32838:ef03] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1366795204583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.506 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795186211 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795192228 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289c580 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289de20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928513c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691c698d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b74f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb56b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1f70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cce9e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289ef50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692851300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce1670 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b8000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a5540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce49b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce4840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928ab810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ccc3d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a09f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928dbcd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b2190 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdf100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdc340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf7c70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a1850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdab10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e184d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7df0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e0c910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1366795204583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.652 sec [junit] Testcase: test02OffscreenFBO took 3.532 sec [junit] Testcase: test03OffscreenPBuffer took 3.307 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.506 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795186211 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795192228 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289c580 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289de20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928513c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691c698d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b74f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb56b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1f70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cce9e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe69289ef50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692851300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce1670 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b8000 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a5540 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce49b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce4840 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928ab810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ccc3d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb55f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a09f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd9c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928dbcd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928b2190 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cb52e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdf100 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdc340 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cc1c80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf7c70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ceec20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce8d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6928a1850 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cdab10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691ce5e60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e184d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cf6e40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe691cd7df0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe692e0c910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1366795204583 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] SLOCK [T main @ 1366795206264 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795207269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:20:08.158 java[32850:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:15.958 java[32850:1464b] invalid address [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f3e10 [junit] 2013-04-24 11:20:15.990 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cda8d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:16.103 java[32850:1464b] invalid address [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:16.184 java[32850:15d1b] invalid address [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd73f0 [junit] 2013-04-24 11:20:16.215 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd4b80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:16.372 java[32850:15d1b] invalid address [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:16.455 java[32850:15257] invalid address [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c98ce0 [junit] 2013-04-24 11:20:16.485 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f5820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:16.655 java[32850:15257] invalid address [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:16.737 java[32850:1545b] invalid address [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b9870870 [junit] 2013-04-24 11:20:16.769 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98eaf70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:16.922 java[32850:1545b] invalid address [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:17.010 java[32850:14863] invalid address [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c51030 [junit] 2013-04-24 11:20:17.039 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:17.188 java[32850:14863] invalid address [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:17.269 java[32850:15a87] invalid address [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e230 [junit] 2013-04-24 11:20:17.300 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc817370 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:17.471 java[32850:15a87] invalid address [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:17.561 java[32850:158f3] invalid address [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] 2013-04-24 11:20:17.590 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc830b20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:17.723 java[32850:158f3] invalid address [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:17.817 java[32850:14873] invalid address [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d1890 [junit] 2013-04-24 11:20:17.855 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:18.002 java[32850:14873] invalid address [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:18.075 java[32850:12eb3] invalid address [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb04a0 [junit] 2013-04-24 11:20:18.107 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d5eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:18.240 java[32850:12eb3] invalid address [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:18.328 java[32850:15777] invalid address [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb1e10 [junit] 2013-04-24 11:20:18.357 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c994e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:18.490 java[32850:15777] invalid address [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:18.575 java[32850:15e43] invalid address [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbe650 [junit] 2013-04-24 11:20:18.607 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca5f60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:18.741 java[32850:15e43] invalid address [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:18.830 java[32850:15aa3] invalid address [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca1340 [junit] 2013-04-24 11:20:18.858 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc1ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:19.006 java[32850:15aa3] invalid address [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:19.094 java[32850:125d3] invalid address [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb2100 [junit] 2013-04-24 11:20:19.125 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc839e20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:19.306 java[32850:125d3] invalid address [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:19.392 java[32850:11ceb] invalid address [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c95110 [junit] 2013-04-24 11:20:19.424 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc834820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:19.590 java[32850:11ceb] invalid address [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] 2013-04-24 11:20:19.678 java[32850:14997] invalid address [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ccefd0 [junit] 2013-04-24 11:20:19.708 java[32850:f80b] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbbad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:19.874 java[32850:14997] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.855 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795206264 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795207269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f3e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cda8d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd73f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd4b80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c98ce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f5820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b9870870 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98eaf70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c51030 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e230 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc817370 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc830b20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d1890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb04a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d5eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb1e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c994e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbe650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca5f60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca1340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc1ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb2100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc839e20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c95110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc834820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ccefd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbbad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1366795220002 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.442 sec [junit] Testcase: test02OffscreenFBO took 3.704 sec [junit] Testcase: test03OffscreenPBuffer took 4.007 sec [junit] SLOCK [T main @ 1366795220002 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.855 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795206264 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795207269 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98c5760 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d6ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc801ba0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e1ec0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f50a0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c4a200 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98cb640 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca6a80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c52900 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc80bc80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb5e10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805d10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc8336d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca08f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca3650 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca8770 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb6910 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc805ad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc0180 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98e87b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f3e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cda8d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd73f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cd4b80 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c98ce0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98f5820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b9870870 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98eaf70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c51030 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e230 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc817370 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b988c9c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc830b20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d1890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c9e9c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb04a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b98d5eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb1e10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c994e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbe650 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca5f60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ca1340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cc1ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cb2100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc839e20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8c95110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93bc834820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8ccefd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93b8cbbad0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1366795220002 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] SLOCK [T main @ 1366795221889 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795223894 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:20:24.802 java[32858:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4386d484 [junit] BB.1: java.lang.Object@4386d484 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1366795225507 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.838 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795221889 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795223894 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4386d484 [junit] BB.1: java.lang.Object@4386d484 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1366795225507 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.059 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.838 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795221889 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795223894 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@4386d484 [junit] BB.1: java.lang.Object@4386d484 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1366795225507 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] SLOCK [T main @ 1366795227099 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795230127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] 2013-04-24 11:20:36.055 java[32864:f30f] invalid address [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] 2013-04-24 11:20:36.113 java[32864:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] 2013-04-24 11:20:36.226 java[32864:f30f] invalid address [junit] 2013-04-24 11:20:36.259 java[32864:f30f] invalid address [junit] 2013-04-24 11:20:36.284 java[32864:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] 2013-04-24 11:20:36.356 java[32864:f30f] invalid address [junit] 2013-04-24 11:20:36.398 java[32864:f30f] invalid address [junit] 2013-04-24 11:20:36.413 java[32864:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:36.596 java[32864:f30f] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.734 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795227099 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795230127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] SLOCK [T main @ 1366795236722 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1366795236722 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.561 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.249 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.421 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.395 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.414 sec [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.502 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.429 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.462 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.451 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.588 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.734 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795227099 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795230127 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5159e154, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684c6070 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869949dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b3d9460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699a96e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb869994d10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684d4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699b1920 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e717d91, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ceafb71 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5721df2a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8699abc60 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8684f18b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8699d7250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8684df5d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1366795236722 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795238708 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] 2013-04-24 11:20:39.871 java[32871:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7229c204, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b4be3d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@581de498[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3bf8bd0d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4743bf3d, 30c06258>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32dfcb47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@41584807[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ae0e515[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c3e82b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <77bf7b23, 3c2d7440>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c970c0e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10987197[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23000bcf, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <580754fc, 495c998a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3ee7f6eb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f03de90[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1532021a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34fe315d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c5aebd9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ceafb71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5721df2a, 70c26b16>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ed32c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@449fea8a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@76996cca, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <52b57e9a, 98adae2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@483a0ab1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a940f82, 2e864e43>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b19e583[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@212b19c5[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1b59d510, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b31b77, 38d0357a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] 2013-04-24 11:20:45.791 java[32871:13433] invalid address [junit] 2013-04-24 11:20:45.813 java[32871:f317] invalid address [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] 2013-04-24 11:20:45.971 java[32871:13433] invalid address [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] 2013-04-24 11:20:46.125 java[32871:13433] invalid address [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@57c8b24d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39320a41, 43f4ebd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] 2013-04-24 11:20:46.346 java[32871:13433] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 7.854 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b4be3d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@581de498[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3bf8bd0d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4743bf3d, 30c06258>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@41584807[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ae0e515[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c3e82b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <77bf7b23, 3c2d7440>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c970c0e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10987197[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23000bcf, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <580754fc, 495c998a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3ee7f6eb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f03de90[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34fe315d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c5aebd9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ceafb71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5721df2a, 70c26b16>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ed32c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@449fea8a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@76996cca, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <52b57e9a, 98adae2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] SLOCK [T main @ 1366795246468 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@483a0ab1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a940f82, 2e864e43>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b19e583[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@212b19c5[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1b59d510, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b31b77, 38d0357a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@57c8b24d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39320a41, 43f4ebd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795238708 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7229c204, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32dfcb47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1532021a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1366795246468 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.487 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.429 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.536 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.414 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.637 sec [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.68 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.622 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.598 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.604 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.631 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 7.854 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46b4be3d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@581de498[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3bf8bd0d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4743bf3d, 30c06258>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@41584807[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ae0e515[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@36c3e82b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <77bf7b23, 3c2d7440>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c970c0e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10987197[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23000bcf, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <580754fc, 495c998a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3ee7f6eb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f03de90[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@34fe315d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c5aebd9[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4ceafb71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5721df2a, 70c26b16>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10ed32c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@449fea8a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@76996cca, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <52b57e9a, 98adae2>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@739abd2b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@33f98d58[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@483a0ab1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a940f82, 2e864e43>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b19e583[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@212b19c5[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1b59d510, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26b31b77, 38d0357a>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@57c8b24d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <39320a41, 43f4ebd>[count 0, qsz 0, owner ], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795238708 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7229c204, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b07d0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32dfcb47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0b1200 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4cd060 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4ccee0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1532021a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4d3410 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44aea710, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aadae91 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c74cb02, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03b4b6c20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cbd8dc [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fd03c0b1f50 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fd03b4b8470 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fd03c0f3600 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1366795246468 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795248029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b666-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b977-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [junit] ----------------------------------------------------------------------------------------------------- [junit] 2013-04-24 11:20:49.340 java[32877:d403] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1366795250391 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.451 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795248029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b666-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b977-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1366795250391 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.275 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.451 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795248029 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b666-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: ef274002b64850b275fe9867026a89987b3169e0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130424 [junit] Implementation Build: 2.0-b977-20130424 [junit] Implementation Branch: master [junit] Implementation Commit: 56b330db24338cb287f1c53b92a6e0b7bf521625 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1366795250391 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795251654 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] 2013-04-24 11:20:52.357 java[32883:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbacb4830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbb8c6170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1366795256130 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.581 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795251654 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbacb4830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbb8c6170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1366795256130 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.279 sec [junit] Testcase: test01_GLDefault took 2.797 sec [junit] Testcase: test01_GL3 took 1.164 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.581 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795251654 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e257f1b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbacb4830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fbdbb8c6170 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1366795256130 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] SLOCK [T main @ 1366795257696 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795258700 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] 2013-04-24 11:20:59.747 java[32889:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47f08ed8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] 0 s: 60 f / 998 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.863 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795257696 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795258700 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47f08ed8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] 0 s: 60 f / 998 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1366795263459 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_GLDefault took 3.241 sec [junit] Testcase: test02_GL3 took 1.278 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.863 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795257696 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795258700 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47f08ed8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95699808e0 [junit] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7f95684e0df0 [junit] 0 s: 60 f / 998 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1366795263459 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795263459 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] SLOCK [T main @ 1366795264992 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795328122 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:22:09.473 java[32895:de03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@26afa68a [junit] BB.1: java.lang.Object@26afa68a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 64.817 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795264992 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795328122 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@26afa68a [junit] BB.1: java.lang.Object@26afa68a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1366795329709 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.048 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 64.817 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795264992 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795328122 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@26afa68a [junit] BB.1: java.lang.Object@26afa68a [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1366795329709 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795329709 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] SLOCK [T main @ 1366795331344 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795343364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:22:24.712 java[32908:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f57b46f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.158 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795331344 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795343364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f57b46f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1366795346362 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.46 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.158 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795331344 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795343364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44cbbe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e75a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f57b46f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1366795346362 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795346362 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] SLOCK [T main @ 1366795347952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795352962 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:22:33.933 java[32917:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.688 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795347952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795352962 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] SLOCK [T main @ 1366795368528 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1366795368528 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.882 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.312 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.366 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.414 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.688 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795347952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795352962 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1366795368528 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795373159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] 2013-04-24 11:22:53.921 java[32926:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000cc3310 [junit] 1 s: 60 f / 1101 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3284.523ms [junit] GLProfile.initSingleton(): 1551.293ms [junit] Demo Code: 1729.825ms [junit] GLProfile.shutdown(): 3.405ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa0018a3890 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1625.715ms [junit] GLProfile.initSingleton(): 560.46ms [junit] Demo Code: 1065.15ms [junit] GLProfile.shutdown(): 0.105ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa001867570 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1632.918ms [junit] GLProfile.initSingleton(): 565.757ms [junit] Demo Code: 1067.069ms [junit] GLProfile.shutdown(): 0.092ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000ccc9e0 [junit] 1 s: 60 f / 1037 ms, 57.8 fps, 17 ms/f; total: 60 f, 57.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1784.821ms [junit] GLProfile.initSingleton(): 583.779ms [junit] Demo Code: 1200.95ms [junit] GLProfile.shutdown(): 0.092ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.514 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795373159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000cc3310 [junit] 1 s: 60 f / 1101 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3284.523ms [junit] GLProfile.initSingleton(): 1551.293ms [junit] Demo Code: 1729.825ms [junit] GLProfile.shutdown(): 3.405ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa0018a3890 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1625.715ms [junit] GLProfile.initSingleton(): 560.46ms [junit] Demo Code: 1065.15ms [junit] GLProfile.shutdown(): 0.105ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa001867570 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1632.918ms [junit] GLProfile.initSingleton(): 565.757ms [junit] Demo Code: 1067.069ms [junit] GLProfile.shutdown(): 0.092ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000ccc9e0 [junit] 1 s: 60 f / 1037 ms, 57.8 fps, 17 ms/f; total: 60 f, 57.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1784.821ms [junit] GLProfile.initSingleton(): 583.779ms [junit] Demo Code: 1200.95ms [junit] GLProfile.shutdown(): 0.092ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1366795381581 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 3.287 sec [junit] Testcase: test01AnotherLife took 1.627 sec [junit] Testcase: test01TwoLifes took 3.419 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.514 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795373159 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ae576d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f90ef12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643f96ee [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000cc3310 [junit] 1 s: 60 f / 1101 ms, 54.4 fps, 18 ms/f; total: 60 f, 54.4 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3284.523ms [junit] GLProfile.initSingleton(): 1551.293ms [junit] Demo Code: 1729.825ms [junit] GLProfile.shutdown(): 3.405ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa0018a3890 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1625.715ms [junit] GLProfile.initSingleton(): 560.46ms [junit] Demo Code: 1065.15ms [junit] GLProfile.shutdown(): 0.105ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58e22f2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6986dda3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa001867570 [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1632.918ms [junit] GLProfile.initSingleton(): 565.757ms [junit] Demo Code: 1067.069ms [junit] GLProfile.shutdown(): 0.092ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@799e11a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fa000ccc9e0 [junit] 1 s: 60 f / 1037 ms, 57.8 fps, 17 ms/f; total: 60 f, 57.8 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1784.821ms [junit] GLProfile.initSingleton(): 583.779ms [junit] Demo Code: 1200.95ms [junit] GLProfile.shutdown(): 0.092ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1366795381581 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795381581 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] SLOCK [T main @ 1366795383225 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795394243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] 2013-04-24 11:23:15.849 java[32933:df07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24e7500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080c10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303e980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3095f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3096740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303adf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed30ae220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f6ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1366795400910 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.844 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795383225 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795394243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24e7500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080c10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303e980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3095f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3096740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303adf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed30ae220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f6ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1366795400910 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.453 sec [junit] Testcase: test02NormalPost_1Win took 0.358 sec [junit] Testcase: test03ExclPre_1Win took 0 sec [junit] Testcase: test04ExclPost_1Win took 0 sec [junit] Testcase: test05NormalPre_4Win took 1.751 sec [junit] Testcase: test06NormalPost_4Win took 0.451 sec [junit] Testcase: test07ExclPre_4Win took 0.001 sec [junit] Testcase: test08ExclPost_4Win took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.844 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795383225 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795394243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24e7500 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080710 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3080c10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303e980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3095f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed3096740 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed303adf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed30ae220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f2ab0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7faed24f6ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1366795400910 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] SLOCK [T main @ 1366795402433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795403438 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] 2013-04-24 11:23:24.752 java[32940:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cc630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a0c30 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa489800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab940a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a54a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a8db0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a2d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cdc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4dd420 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 7.688 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795402433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795403438 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cc630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a0c30 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa489800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab940a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a54a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a8db0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a2d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cdc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4dd420 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1366795409917 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.237 sec [junit] Testcase: test02NormalPost_1Win took 0.375 sec [junit] Testcase: test03ExclPre_1Win took 0 sec [junit] Testcase: test04ExclPost_1Win took 0 sec [junit] Testcase: test05NormalPre_4Win took 1.752 sec [junit] Testcase: test06NormalPost_4Win took 0.499 sec [junit] Testcase: test07ExclPre_4Win took 0.001 sec [junit] Testcase: test08ExclPost_4Win took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 7.688 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795402433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795403438 ms +++ localhost/127.0.0.1:59999 - Locked [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cc630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a0c30 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa489800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab940a30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a54a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a8db0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a2d30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8ab9a66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4cdc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fe8aa4dd420 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1366795409917 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795409917 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] SLOCK [T main @ 1366795411521 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795412526 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e845a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a234c20 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ce7030 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58ce7840 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0006-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0017-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df82ab4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] 2013-04-24 11:23:36.035 java[32946:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c90c30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58c86bd0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2b7660 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a20e2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ca3130 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58cfaa90 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0097-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a605990 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0109-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2145d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c8e780 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0127-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c913dc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a25dda0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c86540 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0145-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@669a4cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3a835d [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2b0270 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2cf110 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0162-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.286 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795411521 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795412526 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] SLOCK [T main @ 1366795419716 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e845a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a234c20 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ce7030 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58ce7840 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0006-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0017-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df82ab4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c90c30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58c86bd0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2b7660 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a20e2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ca3130 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58cfaa90 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0097-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a605990 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0109-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2145d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c8e780 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0127-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c913dc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a25dda0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c86540 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0145-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@669a4cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3a835d [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2b0270 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2cf110 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0162-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1366795419716 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 7.079 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.286 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795411521 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795412526 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e845a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a234c20 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ce7030 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58ce7840 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0006-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f5a2a9730 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0017-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df82ab4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7f9f58c5fd30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a250c40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c90c30 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58c86bd0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2b7660 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a20e2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0080-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58ca3130 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0092-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f58cfaa90 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0097-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a605990 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0109-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2145d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c8e780 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0127-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c913dc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a25dda0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0133-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f58c86540 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0145-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@669a4cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c20eb7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b541147 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3a835d [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9f5a2b0270 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9f5a2cf110 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0162-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1366795419716 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795421017 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@656dc861, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59d0d45b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0ba14e820 [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb0ba156630 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.217 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795421017 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@656dc861, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59d0d45b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0ba14e820 [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb0ba156630 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1366795425108 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test21GLWindowGL2ES2 took 4.006 sec [junit] Testcase: test22GLWindowGLES2 took 0.001 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.217 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795421017 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@656dc861, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59d0d45b [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0ba14e820 [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb0ba156630 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1366795425108 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795425108 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] SLOCK [T main @ 1366795426727 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795435744 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28c5ea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee04d7dd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee10b6080 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37b994de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee10a81b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee04ddb90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0069-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1366795442591 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.97 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795426727 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795435744 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28c5ea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee04d7dd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee10b6080 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37b994de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee10a81b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee04ddb90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0069-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1366795442591 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.347 sec [junit] Testcase: test02GLCanvasOnscreenGLES2 took 0 sec [junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.399 sec [junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.003 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.97 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795426727 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795435744 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28c5ea2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee04d7dd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee10b6080 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0058-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37b994de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbee10a81b0 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fbee04ddb90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0069-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1366795442591 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] SLOCK [T main @ 1366795443742 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795453759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38a2540 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cba0f0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38ad820 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cb4410 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e2c1fb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2ce1210 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38b07a0 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e38e2440 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.837 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795443742 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795453759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38a2540 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cba0f0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38ad820 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cb4410 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e2c1fb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2ce1210 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38b07a0 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e38e2440 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1366795465405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 4.473 sec [junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.001 sec [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 2.321 sec [junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0.001 sec [junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 2.392 sec [junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0.001 sec [junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 2.341 sec [junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.002 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.837 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795443742 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795453759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38a2540 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cba0f0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-12-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-12-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d8f1be9 [junit] Thread[Thread-12-null,5,main] GearsES2.init FIN [junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38ad820 [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2cb4410 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e2c1fb20 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e2ce1210 [junit] .. restoring.X [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-16-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-16-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2ES2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2 [junit] Thread[Thread-16-null,5,main] GearsES2.init FIN [junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa8e38b07a0 [junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa8e38e2440 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1366795465405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1366795465405 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] SLOCK [T main @ 1366795467035 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795468039 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1366795471410 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.482 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795467035 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795468039 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1366795471410 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.276 sec [junit] Testcase: test02GL2 took 0.584 sec [junit] Testcase: test02ES2 took 0 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.482 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795467035 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795468039 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f1eb199, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1408a92 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@344977e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435db13f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1958d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f18278a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fdf3b1bce50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1366795471410 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] SLOCK [T main @ 1366795473036 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795477046 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1366795477953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.034 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795473036 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795477046 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1366795477953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.844 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.034 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795473036 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795477046 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1366795477953 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] SLOCK [T main @ 1366795479748 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795484771 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb4f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1366795488026 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.392 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795479748 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795484771 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb4f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1366795488026 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 1.854 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.392 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795479748 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795484771 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a633d51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7215fb38 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb4f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e4890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf151e08f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d04fc23, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7faf13cb5de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1366795488026 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] SLOCK [T main @ 1366795489499 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795490504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27e91a4d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25a41cc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b76086d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64c272bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19fac852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54128635, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4548e798 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@749abce9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ae8a0cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e95215b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@109ce4a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1badd463 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145355, fps 481192.06], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145712, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54fedfb6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29115152 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ff1f38e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ad0839 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 752, frames 302623, fps 402367.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 753, frames 302970, fps 402310.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1366795498780 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.385 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795489499 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795490504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27e91a4d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25a41cc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b76086d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64c272bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19fac852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54128635, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4548e798 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@749abce9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ae8a0cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e95215b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@109ce4a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1badd463 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145355, fps 481192.06], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145712, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54fedfb6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29115152 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ff1f38e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ad0839 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 752, frames 302623, fps 402367.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 753, frames 302970, fps 402310.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1366795498780 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 3.233 sec [junit] Testcase: testFPSAnimatorResumePause took 0.994 sec [junit] Testcase: testFPSAnimatorContinue took 0.966 sec [junit] Testcase: testAnimatorStartStop took 1.002 sec [junit] Testcase: testAnimatorResumePause took 0.937 sec [junit] Testcase: testAnimatorContinue took 1.013 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.385 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795489499 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795490504 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27e91a4d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25a41cc7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ca4670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b76086d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64c272bc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19fac852 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab156720 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54128635, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c292cb2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4548e798 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 42, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9c83810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@749abce9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ae8a0cd [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e95215b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82ab1aec30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@109ce4a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c6691da [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f195fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1badd463 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82a9ccfde0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145355, fps 481192.06], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145712, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54fedfb6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29115152 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ff1f38e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ad0839 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 302, frames 145725, fps 482384.1], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 752, frames 302623, fps 402367.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 753, frames 302970, fps 402310.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82a9cc3dc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1366795498780 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.721 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.586 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.721 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] SLOCK [T main @ 1366795503332 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795505338 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1366795507693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.483 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795503332 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795505338 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1366795507693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.247 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.483 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795503332 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795505338 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1366795507693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] SLOCK [T main @ 1366795509183 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795513200 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.496 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795509183 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795513200 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1366795515572 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.267 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.496 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795509183 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795513200 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1366795515572 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795515572 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] SLOCK [T main @ 1366795517308 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795518313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1366795521623 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.432 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795517308 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795518313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1366795521623 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.212 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.432 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795517308 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795518313 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20f8395f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@484845aa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fae7b4a8430 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1366795521623 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] SLOCK [T main @ 1366795523202 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795525210 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5171780, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5142fe0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3cd27d0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3c7b1c0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1366795528696 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.603 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795523202 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795525210 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5171780, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5142fe0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3cd27d0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3c7b1c0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1366795528696 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.466 sec [junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.313 sec [junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.3 sec [junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.3 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.603 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795523202 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795525210 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5171780, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b5171780 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b5142fe0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b5142fe0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5ad75c47, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa8b3cd27d0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3cd27d0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61250ff2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa8b3c7b1c0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@76b20352, [junit] handle 0x7fa8b3c7b1c0, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@6076ab2f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1366795528696 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] SLOCK [T main @ 1366795530299 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795545326 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.244 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795530299 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795545326 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1366795545389 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 0.008 sec [junit] SLOCK [T main @ 1366795545389 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.244 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795530299 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795545326 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1366795545389 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795546646 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c9a350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c6f960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fca41cd3480 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1366795550679 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.236 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795546646 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c9a350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c6f960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fca41cd3480 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1366795550679 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.734 sec [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.614 sec [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.578 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.236 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795546646 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c9a350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d30fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ab08f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7fca41c6f960 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76996cca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52b57e9a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7fca41cd3480 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1366795550679 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] SLOCK [T main @ 1366795552190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795559205 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84b7ce0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 62, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84bc180 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.927 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795552190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795559205 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84b7ce0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 62, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84bc180 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1366795566996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.506 sec [junit] Testcase: test02Offscreen took 2.698 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.927 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795552190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795559205 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84b7ce0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 62, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe7b84bc180 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 61 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1366795566996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795566996 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] SLOCK [T main @ 1366795568612 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795574622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.533 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795568612 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795574622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1366795577029 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.302 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.533 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795568612 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795574622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1366795577029 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795577029 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] SLOCK [T main @ 1366795578679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795584694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 45000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 46140 f, 136913.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137091.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 137270.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 137448.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 137626.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 137804.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 137982.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 137751.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 137929.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138106.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46740 f, 138284.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94a2cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b9fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8c1850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28ae4646, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.19 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795578679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795584694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 45000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 128571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 142500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 153333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 1500 f, 125000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 130000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 135000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 129230.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 45600 f, 136119.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 136298.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 136071.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 136250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 136428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 136607.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 136785.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 136964.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 136913.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137091.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 137270.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 137448.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 137626.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 137804.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 137982.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 137751.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 137929.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138106.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46740 f, 138284.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94a2cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b9fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8c1850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28ae4646, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1366795590734 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Animator took 3.156 sec [junit] Testcase: test02FPSAnimator took 1.113 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.672 sec [junit] SLOCK [T main @ 1366795590734 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.19 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795578679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795584694 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 45000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 110000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 45420 f, 135582.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 135761.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 135940.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 136119.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 136298.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 136071.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 136250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 136428.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 136607.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 136785.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 136964.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 137142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 136913.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 137091.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 137270.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 137448.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 137626.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 137804.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 137982.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 137751.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 137929.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 138106.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46740 f, 138284.0 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94a2cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b9fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8c1850 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94cfc50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28ae4646, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b5250 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d12eea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8caa40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94bf890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@22e90943, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8d65c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94b66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a57e787, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da861c70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3da8b7580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc3d94c9160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1366795590734 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] SLOCK [T main @ 1366795592733 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795593738 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 455.6 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1366795600960 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.327 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795592733 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795593738 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 455.6 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1366795600960 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00NoAnimator took 3.25 sec [junit] Testcase: test01Animator took 1.22 sec [junit] Testcase: test02FPSAnimator took 1.119 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.529 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.327 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795592733 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795593738 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52c00025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b49a794 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@609903f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4184c8db0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] 0 s: 60 f / 395 ms, 151.8 fps, 6 ms/f; total: 180 f, 455.6 fps, 2 ms/f [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 151.89873,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 151.89873,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190a6890 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4196210e0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff41904c510 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1278dc4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64bef361 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190952b0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff4190b5260 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1366795600960 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] SLOCK [T main @ 1366795602953 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795605960 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] Handle 0x7fca58cddce0, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x19381960], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3209fa8f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x484845aa], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x2d20dbf3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], hasSamplesSink true, state OK, obj 0xd5c0f9], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fca58c1de60, surfaceHandle 0x7fca58cddce0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51701bdc, 17353249>[count 1, qsz 1, owner ]]] [junit] Restarting surface... [junit] Done [junit] fps: 42.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.314 sec [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] Handle 0x7fca58cddce0, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x19381960], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3209fa8f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x484845aa], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x2d20dbf3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], hasSamplesSink true, state OK, obj 0xd5c0f9], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fca58c1de60, surfaceHandle 0x7fca58cddce0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51701bdc, 17353249>[count 1, qsz 1, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795602953 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795605960 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 42.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1366795610161 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 4.108 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.314 sec [junit] [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] Handle 0x7fca58cddce0, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x19381960], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3209fa8f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x484845aa], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x2d20dbf3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x293bdd36], hasSamplesSink true, state OK, obj 0xd5c0f9], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fca58c1de60, surfaceHandle 0x7fca58cddce0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7a19a37a, [junit] handle 0x7fca58cddce0, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <51701bdc, 17353249>[count 1, qsz 1, owner ]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795602953 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795605960 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 42.333332 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1366795610161 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795610161 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] SLOCK [T main @ 1366795611735 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795614759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcbe8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1366795617349 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.76 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795611735 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795614759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcbe8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1366795617349 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove took 2.502 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.76 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795611735 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795614759 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a354749, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcbe8d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe7abcc7bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1366795617349 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] SLOCK [T main @ 1366795618964 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795624976 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@584a5c78 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aa04c07b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1366795627755 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.9 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795618964 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795624976 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@584a5c78 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aa04c07b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1366795627755 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01ScrollPane took 2.683 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.9 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795618964 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795624976 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43f4ebd [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@584a5c78 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f9aa04c07b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1366795627755 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] SLOCK [T main @ 1366795629277 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795631283 ms +++ localhost/127.0.0.1:59999 - Locked [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] testing with java.awt.Frame [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b192059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] cleaning up... [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1366795640306 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.14 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795629277 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795631283 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b192059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1366795640306 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.983 sec [junit] Testcase: test02GL2 took 3.3 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.14 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795629277 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795631283 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@30b3f9b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9689891ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbb9696, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f9689896640 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@327124af [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96884d50d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b192059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f96884d1280 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898aab50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f96898a9020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1366795640306 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] SLOCK [T main @ 1366795641679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795642683 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1366795646178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.608 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795641679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795642683 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1366795646178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 1.123 sec [junit] Testcase: testTextRendererDraw3D took 0.546 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.608 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795641679 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795642683 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1366795646178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] SLOCK [T main @ 1366795647731 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795650739 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] Image right side up [junit] Image right side up [junit] SLOCK [T main @ 1366795652673 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.072 sec [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795647731 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795650739 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1366795652673 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01DefaultFBO took 1.681 sec [junit] Testcase: test01StencilFBO took 0.083 sec [junit] Testcase: test01DefaultPBuffer took 0.039 sec [junit] Testcase: test01AccumStencilPBuffer took 0.046 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.072 sec [junit] [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795647731 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795650739 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1366795652673 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] SLOCK [T main @ 1366795654168 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795662224 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.292 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795654168 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795662224 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1366795665322 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenMultiSampleAA0 took 2.562 sec [junit] Testcase: testOnscreenMultiSampleAA4 took 0.215 sec [junit] Testcase: testOnscreenMultiSampleAA8 took 0.222 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.292 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795654168 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795662224 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1366795665322 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795665322 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] SLOCK [T main @ 1366795666745 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795668760 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe0cb09a380 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1366795671118 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.48 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795666745 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795668760 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe0cb09a380 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1366795671118 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.948 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.48 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795666745 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795668760 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@48fd918a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42c4d04d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bbe2893 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fe0cb09a380 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1366795671118 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] SLOCK [T main @ 1366795672704 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795674709 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676786 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676788 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676789 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x108cacdc0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677035 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677256 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677257 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677285 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.873 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795672704 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795674709 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676786 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676788 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676789 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x108cacdc0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677035 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677256 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677257 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677285 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1366795677378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.34 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.873 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795672704 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795674709 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676786 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676788 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795676789 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dd2b9b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x108cacdc0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677035 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677256 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677257 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795677285 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] SLOCK [T main @ 1366795677378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795677378 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] SLOCK [T main @ 1366795678901 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795680907 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fd933c4ed00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1366795683440 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.65 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795678901 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795680907 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fd933c4ed00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1366795683440 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.809 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.65 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795678901 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795680907 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fd933c4ed00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1366795683440 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] SLOCK [T main @ 1366795685088 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795688096 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690121 d 1ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690125 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690126 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690176 d 0ms]] [junit] 1 s: 60 f / 1068 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691215 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691216 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691232 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.366 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795685088 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795688096 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690121 d 1ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690125 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690126 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690176 d 0ms]] [junit] 1 s: 60 f / 1068 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691215 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691216 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691232 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1366795691316 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.696 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.366 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795685088 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795688096 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690121 d 1ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690125 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690126 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795690176 d 0ms]] [junit] 1 s: 60 f / 1068 ms, 56.1 fps, 17 ms/f; total: 60 f, 56.1 fps, 17 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691215 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691216 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795691232 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] SLOCK [T main @ 1366795691316 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795691316 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795692558 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694619 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694621 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3987, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694670 d 0ms]] [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 60 f, 560.7 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 902.2 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1146.4 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1318.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 300 f, 1449.2 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1531.9 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1603.0 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1655.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1719.7 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1769.9 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1813.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1846.1 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1870.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1904.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 900 f, 1939.6 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1971.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1020 f, 2000.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795696085 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1366795696169 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.727 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795692558 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694619 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694621 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3987, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694670 d 0ms]] [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 60 f, 560.7 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 902.2 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1146.4 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1318.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 300 f, 1449.2 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1531.9 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1603.0 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1655.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1719.7 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1769.9 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1813.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1846.1 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1870.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1904.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 900 f, 1939.6 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1971.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1020 f, 2000.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795696085 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1366795696169 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.046 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.727 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795692558 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694619 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694621 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c3987, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795694670 d 0ms]] [junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 60 f, 560.7 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 120 f, 902.2 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1146.4 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 240 f, 1318.6 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 300 f, 1449.2 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 360 f, 1531.9 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1603.0 fps, 0 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 480 f, 1655.1 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1719.7 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1769.9 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1813.1 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 720 f, 1846.1 fps, 0 ms/f [junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1870.5 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 840 f, 1904.7 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 900 f, 1939.6 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1971.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 1020 f, 2000.0 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795695110 d 0ms]] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1366795696085 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] SLOCK [T main @ 1366795696169 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] SLOCK [T main @ 1366795697646 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795700673 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702433 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702440 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702441 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702808 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702879 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703443 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703903 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703904 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703991 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f7cd15d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704588 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704589 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704590 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2a987d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705097 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.145 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795697646 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795700673 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702433 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702440 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702441 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702808 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702879 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703443 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703903 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703904 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] SLOCK [T main @ 1366795705671 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703991 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f7cd15d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704588 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704589 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704590 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2a987d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705097 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1366795705671 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 0.819 sec [junit] Testcase: test02_DefaultMsaa took 0.548 sec [junit] Testcase: test03_PbufferNorm took 0.553 sec [junit] Testcase: test04_PbufferMsaa took 0.569 sec [junit] Testcase: test05_BitmapNorm took 0.557 sec [junit] Testcase: test06_BitmapMsaa took 0.551 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.145 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795697646 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795700673 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4bb3c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702433 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702440 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702441 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702808 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702879 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795702881 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703350 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3582c132, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703443 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703452 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703903 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703904 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703991 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795703993 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704473 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f7cd15d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704588 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704589 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795704590 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705031 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a2a987d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705097 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705099 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1366795705583 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1366795705671 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] SLOCK [T main @ 1366795707127 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795711148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.925 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795707127 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795711148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1366795713936 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.697 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.925 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795707127 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795711148 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1366795713936 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795713936 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] SLOCK [T main @ 1366795715560 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795717565 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1366795720478 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.041 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795715560 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795717565 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1366795720478 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.817 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.041 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795715560 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795717565 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1366795720478 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] SLOCK [T main @ 1366795721923 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795726944 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1366795729513 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.726 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795721923 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795726944 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1366795729513 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.485 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.726 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795721923 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795726944 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1366795729513 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] SLOCK [T main @ 1366795731055 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795737070 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a90c2730 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a8453c20 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1366795739903 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.023 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795731055 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795737070 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a90c2730 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a8453c20 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1366795739903 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNG took 0.971 sec [junit] Testcase: testOffscreenWritePNG took 0.379 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.023 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795731055 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795737070 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a90c2730 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe3a8453c20 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1366795739903 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] SLOCK [T main @ 1366795741630 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795744637 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5b8be590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.858 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795741630 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795744637 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5b8be590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1366795748350 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNGWithResize took 1.462 sec [junit] Testcase: testOffscreenWritePNGWithResize took 0.702 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.858 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795741630 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795744637 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5b8be590 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5b8be590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f9b5ac9e800 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1366795748350 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795748350 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] SLOCK [T main @ 1366795749873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795750905 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2202 ms, 22.02 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 510 ms, 5.1 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 2871 ms, 28.71 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.798 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795749873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795750905 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2202 ms, 22.02 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 510 ms, 5.1 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 2871 ms, 28.71 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1366795756568 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: benchmark took 5.588 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.798 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795749873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795750905 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2202 ms, 22.02 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 510 ms, 5.1 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 2871 ms, 28.71 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1366795756568 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795756568 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] SLOCK [T main @ 1366795758306 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795760320 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.901 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795758306 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795760320 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1366795774089 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01YUV444Base__ES2 took 2.924 sec [junit] Testcase: test01YUV444Prog__ES2 took 1.332 sec [junit] Testcase: test01YUV422hBase__ES2 took 1.2 sec [junit] Testcase: test01YUV422hProg_ES2 took 1.183 sec [junit] Testcase: test02YUV420Base__ES2 took 1.351 sec [junit] Testcase: test02YUV420Prog_ES2 took 1.534 sec [junit] Testcase: test02YUV420BaseGray_ES2 took 1.3 sec [junit] Testcase: test03CMYK_01_ES2 took 1.384 sec [junit] Testcase: test03YCCK_01_ES2 took 1.473 sec [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 15.901 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795758306 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795760320 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1366795774089 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795774089 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] SLOCK [T main @ 1366795775756 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795783774 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 19.908 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795775756 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] SLOCK [T main @ 1366795795555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795783774 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1366795795555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testGrayAWTILoaderGL2 took 3.295 sec [junit] Testcase: testGrayAWTILoaderES2 took 1.195 sec [junit] Testcase: testGrayPNGJLoaderGL2 took 1.218 sec [junit] Testcase: testGrayPNGJLoaderES2 took 1.201 sec [junit] Testcase: testTestAWTILoaderGL2 took 1.2 sec [junit] Testcase: testTestAWTILoaderES2 took 1.183 sec [junit] Testcase: testTestPNGJLoaderGL2 took 1.2 sec [junit] Testcase: testTestPNGJLoaderES2 took 1.184 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 19.908 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795775756 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795783774 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1366795795555 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] SLOCK [T main @ 1366795797114 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795800121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.068 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795797114 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795800121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1366795803047 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.354 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.068 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795797114 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795800121 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1366795803047 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795803047 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] SLOCK [T main @ 1366795804714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795805719 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.376 sec [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795804714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795805719 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1366795808978 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.809 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.376 sec [junit] [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795804714 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795805719 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler: true, version: 1.20 [junit] GL_EXTENSIONS 134 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] GLX_EXTENSIONS 0 [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1366795808978 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795808978 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795812287 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1380cf2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84d8070 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84e2820 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.539 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795812287 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1380cf2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84d8070 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84e2820 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1366795815735 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GL2ES2 took 2.586 sec [junit] Testcase: test02GL3 took 0.772 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.539 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795812287 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1380cf2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84d8070 [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480 [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7febd84e2820 [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1366795815735 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795815735 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] SLOCK [T main @ 1366795817387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795819392 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821438 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821483 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822204 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822872 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824001 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824048 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.866 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795817387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795819392 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821438 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821483 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822204 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822872 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824001 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824048 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1366795824144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.199 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.866 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795817387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795819392 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821438 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2330633a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795821483 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e22f2b [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822204 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795822872 d 0ms]] [junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fecb3083a00 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824001 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1366795824048 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1366795824144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795824144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] SLOCK [T main @ 1366795825572 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795826577 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@a578073,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f88c242d4f0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24deae0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25cbfa42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24d4360 [junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2afb6c5f/[I@6087e704, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839014 d 17ms]]] [junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a4fe91e/[I@1451ef4e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839042 d 11ms]]] [junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@f35f44e/[I@1f3a34af, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839064 d 17ms]]] [junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2658dd2d/[I@1420c906, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839081 d 16ms]]] [junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@746db33c/[I@4e1263db, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839109 d 11ms]]] [junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1959e6e8/[I@5d469658, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839131 d 16ms]]] [junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@45389b3f/[I@758689a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839159 d 10ms]]] [junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839181 d 16ms]]] [junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2bdafb4e/[I@35a8d460, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839198 d 16ms]]] [junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5f0f0625/[I@535c97e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839226 d 10ms]]] [junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@63f8247d/[I@3823bdd1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839248 d 14ms]]] [junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@32830122/[I@36bf7916, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839264 d 17ms]]] [junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@54a6af6e/[I@b478a2d, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839292 d 11ms]]] [junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c09624/[I@26c1186f, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839314 d 17ms]]] [junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d34263a/[I@4ab9b8d0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839342 d 12ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.245 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795825572 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795826577 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@a578073,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f88c242d4f0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24deae0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25cbfa42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24d4360 [junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2afb6c5f/[I@6087e704, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839014 d 17ms]]] [junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a4fe91e/[I@1451ef4e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839042 d 11ms]]] [junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@f35f44e/[I@1f3a34af, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839064 d 17ms]]] [junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2658dd2d/[I@1420c906, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839081 d 16ms]]] [junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@746db33c/[I@4e1263db, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839109 d 11ms]]] [junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1959e6e8/[I@5d469658, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839131 d 16ms]]] [junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@45389b3f/[I@758689a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839159 d 10ms]]] [junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839181 d 16ms]]] [junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2bdafb4e/[I@35a8d460, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839198 d 16ms]]] [junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5f0f0625/[I@535c97e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839226 d 10ms]]] [junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@63f8247d/[I@3823bdd1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839248 d 14ms]]] [junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@32830122/[I@36bf7916, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839264 d 17ms]]] [junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@54a6af6e/[I@b478a2d, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839292 d 11ms]]] [junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c09624/[I@26c1186f, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839314 d 17ms]]] [junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d34263a/[I@4ab9b8d0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839342 d 12ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1366795839693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 4.453 sec [junit] Testcase: test02GLCanvas took 5.686 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.245 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795825572 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795826577 ms +++ localhost/127.0.0.1:59999 - Locked [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@a578073,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f88c242d4f0 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@309fe84e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24deae0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25cbfa42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f88c24d4360 [junit] rotXY.1: 19.1/30.9, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2afb6c5f/[I@6087e704, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 11/11, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839014 d 17ms]]] [junit] rotXY.1: 18.2/31.8, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a4fe91e/[I@1451ef4e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 12/12, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839042 d 11ms]]] [junit] rotXY.1: 17.300001/32.7, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@f35f44e/[I@1f3a34af, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 13/13, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839064 d 17ms]]] [junit] rotXY.1: 16.400002/33.600002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2658dd2d/[I@1420c906, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 14/14, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839081 d 16ms]]] [junit] rotXY.1: 15.500002/34.500004, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@746db33c/[I@4e1263db, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 15/15, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839109 d 11ms]]] [junit] rotXY.1: 14.600002/35.400005, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1959e6e8/[I@5d469658, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 16/16, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839131 d 16ms]]] [junit] rotXY.1: 13.700003/36.300007, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@45389b3f/[I@758689a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 17/17, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839159 d 10ms]]] [junit] rotXY.1: 12.800003/37.20001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 18/18, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839181 d 16ms]]] [junit] rotXY.1: 11.900003/38.10001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@2bdafb4e/[I@35a8d460, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 19/19, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839198 d 16ms]]] [junit] rotXY.1: 11.000004/39.00001, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5f0f0625/[I@535c97e4, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 20/20, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839226 d 10ms]]] [junit] rotXY.1: 10.100004/39.900013, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@63f8247d/[I@3823bdd1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 21/21, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839248 d 14ms]]] [junit] rotXY.1: 9.200005/40.800014, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@32830122/[I@36bf7916, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 22/22, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839264 d 17ms]]] [junit] rotXY.1: 8.300005/41.700016, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@54a6af6e/[I@b478a2d, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 23/23, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839292 d 11ms]]] [junit] rotXY.1: 7.400005/42.600018, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c09624/[I@26c1186f, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 24/24, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839314 d 17ms]]] [junit] rotXY.1: 6.500005/43.50002, source MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d34263a/[I@4ab9b8d0, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 25/25, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795839342 d 12ms]]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1366795839693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795839693 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] SLOCK [T main @ 1366795841239 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795842243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.489 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795841239 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795842243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1366795844606 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 2.27 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.489 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795841239 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795842243 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1366795844606 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795844606 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] SLOCK [T main @ 1366795846357 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795848364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1366795851268 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.029 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795846357 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795848364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1366795851268 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 2.804 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.029 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795846357 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795848364 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f879a4b54f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1366795851268 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] SLOCK [T main @ 1366795852998 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795854002 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856074 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856202 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859443 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859650 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859802 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860062 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20873723, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860107 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795863901 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] 2013-04-24 11:31:18.915 java[33233:690b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795879058 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.196 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795852998 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795854002 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856074 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856202 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859443 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859650 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859802 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860062 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20873723, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860107 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795863901 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795879058 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 4.594 sec [junit] Testcase: testFocus02RobotFocus took 18.927 sec [junit] FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 26.196 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795852998 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795854002 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856074 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa32309b500 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795856202 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859443 d 1ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859650 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859700 d 3ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859802 d 10ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 2ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795859853 d 3ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860062 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@20873723, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fa3224dad90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795860107 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795863901 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795879058 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot): FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] SLOCK [T main @ 1366795880926 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795885935 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888182 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888306 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891349 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891541 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891694 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@302a0a5/[I@2180b22e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891956 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@831fb31/[I@962522b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160089dd/[I@7d5b1773, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@109b2a51/[I@3af7345b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892877 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b8e609b/[I@687ea9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c538974/[I@6545d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795893385 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896017 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896227 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896380 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898056 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf9e31e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72adf5be [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae0c7c3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898116 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795901832 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c96ad7c/[I@7857ae58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@44775121/[I@756f70a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@674c5b37/[I@45f8acdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@491cc367/[I@7f60c4b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a114025/[I@528a52b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@773c550f/[I@19f488f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a9387/[I@631b86c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60a415a3/[I@3488b1e6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a578dfb/[I@a2a987d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72813bc1/[I@27a36a2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795914958 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915111 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5fa5e5e/[I@78497062, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d716fa0/[I@257807a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3eb3cac9/[I@dc67248, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] 2013-04-24 11:31:56.064 java[33243:11f13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916296 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916904 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795920035 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922661 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26dfe303/[I@34b0ede5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4bd27069/[I@64d22462, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7fb6634c/[I@1f315415, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5f873eb2/[I@2825491d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795935178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.375 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795880926 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795885935 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888182 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888306 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891349 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891541 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891694 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@302a0a5/[I@2180b22e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891956 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@831fb31/[I@962522b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160089dd/[I@7d5b1773, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@109b2a51/[I@3af7345b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892877 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b8e609b/[I@687ea9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c538974/[I@6545d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795893385 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896017 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896227 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896380 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898056 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf9e31e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72adf5be [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae0c7c3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898116 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795901832 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c96ad7c/[I@7857ae58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@44775121/[I@756f70a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@674c5b37/[I@45f8acdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@491cc367/[I@7f60c4b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a114025/[I@528a52b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@773c550f/[I@19f488f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a9387/[I@631b86c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60a415a3/[I@3488b1e6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a578dfb/[I@a2a987d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72813bc1/[I@27a36a2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795914958 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915111 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5fa5e5e/[I@78497062, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d716fa0/[I@257807a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3eb3cac9/[I@dc67248, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916296 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916904 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795920035 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922661 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26dfe303/[I@34b0ede5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4bd27069/[I@64d22462, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7fb6634c/[I@1f315415, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5f873eb2/[I@2825491d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795935178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 10.288 sec [junit] Testcase: testFocus02RobotFocus took 37.058 sec [junit] FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] [junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 54.375 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795880926 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795885935 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888182 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@524c71d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bc1fb9 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795888306 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d1cc8820 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891349 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891541 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891592 d 5ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891694 d 1ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891746 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@302a0a5/[I@2180b22e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891956 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@831fb31/[I@962522b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@160089dd/[I@7d5b1773, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795891957 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d46e381/[I@79024994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892474 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@109b2a51/[I@3af7345b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892877 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b8e609b/[I@687ea9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4c538974/[I@6545d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795892878 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795893385 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896017 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896227 d 4ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 7ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896278 d 8ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896380 d 3ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 6ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896432 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ca68fd8/[I@4b2dd538, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795896644 d 2ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897161 d 7ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897565 d 7ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795897980 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898056 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e82674b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf9e31e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72adf5be [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae0c7c3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795898116 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fc3d3127340 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795901832 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c96ad7c/[I@7857ae58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@44775121/[I@756f70a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 10ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@674c5b37/[I@45f8acdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795904454 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@491cc367/[I@7f60c4b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a114025/[I@528a52b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@773c550f/[I@19f488f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795907078 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a9387/[I@631b86c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795909702 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60a415a3/[I@3488b1e6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a578dfb/[I@a2a987d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@72813bc1/[I@27a36a2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795912325 d 4ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795914958 d 9ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915009 d 1ms]]] [junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915111 d 8ms]]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915162 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5fa5e5e/[I@78497062, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d716fa0/[I@257807a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3eb3cac9/[I@dc67248, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915376 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795915893 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18abe654/[I@3d9ea173, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916296 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7979a49f/[I@21270107, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7b48392/[I@5c29ea31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916297 d 2ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795916904 d 0ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795920035 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f80cb01/[I@408fbecf, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922661 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1d382926/[I@52158cc6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4cd4544/[I@407e75d2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795922662 d 8ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2e694f12/[I@3c63e8c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4c345b43/[I@153b2cb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1dff2e1b/[I@5c2bfdff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795925283 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4c309f9f/[I@c3fa6cd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@26dfe303/[I@34b0ede5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4bd27069/[I@64d22462, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795927906 d 11ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1d417690/[I@34cef6f1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7fb6634c/[I@1f315415, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 4ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5f873eb2/[I@2825491d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795930530 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1366795935178 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot): FAILED [junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] SLOCK [T main @ 1366795937053 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795939060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941109 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941208 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941415 d 0ms]] [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb2604b05a0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941512 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb2604b05a0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941630 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb2604b05a0 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941746 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941855 d 0ms]] [junit] SLOCK [T main @ 1366795942007 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.06 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941109 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941208 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941415 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941512 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941630 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941746 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941855 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795937053 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795939060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1366795942007 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 2.852 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.06 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941109 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941208 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941415 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941512 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941630 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941746 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795941855 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795937053 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795939060 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf02b85, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2322bce [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bd9e282 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb2604b05a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1366795942007 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] SLOCK [T main @ 1366795943873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795945879 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.206 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795943873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795945879 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1366795949966 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 3.308 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.684 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.206 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795943873 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795945879 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbdd48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78cb7be0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@a21d23b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f8d78c74610 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1366795949966 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795949966 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] SLOCK [T main @ 1366795951506 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795953515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.432 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795951506 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795953515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1366795956765 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.139 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.432 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366795951506 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795953515 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e94d5f70 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1366795956765 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1366795956765 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] SLOCK [T main @ 1366795960370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8ffc07eb40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961140 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961243 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962829 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962932 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6458a6/[I@df82ab4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963034 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965471 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965522 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965523 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965575 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965678 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968213 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968316 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968419 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970848 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970900 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971003 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971158 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971210 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971314 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971469 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971521 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971623 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795973987 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974039 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974090 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] 2013-04-24 11:32:56.033 java[33269:db0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976528 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976579 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976832 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976884 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977136 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977188 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977440 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977492 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977745 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977796 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978049 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978100 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.456 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795960370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8ffc07eb40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961140 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961243 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] SLOCK [T main @ 1366795979624 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962829 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962932 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6458a6/[I@df82ab4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963034 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965471 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965522 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965523 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965575 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965678 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968213 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968316 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968419 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970848 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970900 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971003 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971158 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971210 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971314 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971469 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971521 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971623 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795973987 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974039 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974090 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976528 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976579 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976832 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976884 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977136 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977188 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977440 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977492 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977745 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977796 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978049 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978100 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366795979624 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.543 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.74 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.736 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec [junit] Testcase: testPressAllButtonsInSequence took 2.537 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.054 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.456 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795960370 ms +++ localhost/127.0.0.1:59999 - Locked [junit] requestFocus: AWT Component [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8ffc07eb40 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@29cda59b/[I@7c33788d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961140 d 3ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961243 d 1ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795961244 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962829 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962881 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@64df83e5/[I@e4c6320, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962932 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38ffd135/[I@23000bcf, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@580754fc/[I@495c998a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795962983 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e6458a6/[I@df82ab4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963034 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795963085 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e0e90/[I@799e11a1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965471 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78979f67/[I@2a62610b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965522 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@20d12eea/[I@55f157b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965523 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@257b40fe/[I@3ee7f6eb, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965575 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f03de90/[I@6708f8e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965626 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13cc0a7f/[I@38c52200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965678 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795965731 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968213 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968264 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968316 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968367 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fbfbfb8/[I@45c3e9ba, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968419 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4125d61e/[I@1b0c6cfc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cc72243/[I@259a8416, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795968471 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970848 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970900 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795970951 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971003 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971054 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18682406/[I@5d15126e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@126d2380/[I@3b35b1f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971106 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971158 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971210 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971261 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e9ac0f5/[I@51f21c50, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971314 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e20f237/[I@34fe315d, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c5aebd9/[I@1532021a, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971365 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971417 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971469 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46dd75a4/[I@75568654, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971521 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d30fb/[I@2a8ab08f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@774d921a/[I@5b32627, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971571 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@348dcd5d/[I@49a5af9f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971623 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cad157f/[I@275e538e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21bfa3d3/[I@2c9c82f4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971673 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795971724 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4ceafb71/[I@5721df2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795973987 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974039 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2682d210/[I@56ad2c30, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974090 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3302fc5/[I@50903025, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2a48f675/[I@1c2c9103, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974142 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@31e46a68/[I@b05eb6f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31a3ca10/[I@7826f9e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974194 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795974245 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976528 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@78467991/[I@5ad75c47, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976579 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976832 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@df1cbf6/[I@7d858aa0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795976884 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4a504ec1/[I@5e628704, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977136 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@168e4805/[I@571a4bd4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977188 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f6877f8/[I@239c7c21, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977440 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@76996cca/[I@52b57e9a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977492 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977745 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@b7c96a9/[I@20873723, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795977796 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d34eb84/[I@d522de2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978049 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@e425743/[I@256ef705, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1366795978100 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366795979624 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795983768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fe93946ff90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984341 d 12ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@44d6b059/[I@6ad3c65d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75843a75/[I@3c1a1399, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 10ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985719 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985823 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a3960/[I@bdccedd, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d911540/[I@700a4488, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985926 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309ff0a8/[I@5470be88, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35ecfe07/[I@5a199939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988364 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988467 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b552b76/[I@24988707, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988570 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991101 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991204 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14004204/[I@1cee1ede, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991307 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69236cd5/[I@14be49e0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993739 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993789 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993892 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994047 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994098 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994201 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994356 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994407 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994510 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996882 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996932 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996984 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] 2013-04-24 11:33:19.344 java[33277:11a17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999413 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@2d82ef6b/[I@6f347124, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf02b85/[I@74b957ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1321 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f1eb199/[I@581de498, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796000931 d 6ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 18.315 sec [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795983768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fe93946ff90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984341 d 12ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@44d6b059/[I@6ad3c65d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75843a75/[I@3c1a1399, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 10ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985719 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985823 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a3960/[I@bdccedd, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d911540/[I@700a4488, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985926 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309ff0a8/[I@5470be88, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35ecfe07/[I@5a199939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] SLOCK [T main @ 1366796001997 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988364 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988467 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b552b76/[I@24988707, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988570 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991101 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991204 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14004204/[I@1cee1ede, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991307 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69236cd5/[I@14be49e0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993739 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993789 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993892 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994047 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994098 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994201 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994356 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994407 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994510 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996882 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996932 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996984 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999413 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@2d82ef6b/[I@6f347124, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf02b85/[I@74b957ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1321 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f1eb199/[I@581de498, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796000931 d 6ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366796001997 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.542 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.736 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.74 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.143 sec [junit] Testcase: testPressAllButtonsInSequence took 2.534 sec [junit] Testcase: testSingleButtonClickAndDrag took 3.547 sec [junit] Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:482) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 18.315 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366795983768 ms +++ localhost/127.0.0.1:59999 - Locked [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fe93946ff90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72608760/[I@1f57ea4a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984341 d 12ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@44d6b059/[I@6ad3c65d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75843a75/[I@3c1a1399, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795984344 d 10ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21cc5069/[I@6cb32ed4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985719 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67c7980c/[I@60cf710e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@53077fc9/[I@11568fb5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985771 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49f4bcf7/[I@62a2220f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985823 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a3960/[I@bdccedd, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d911540/[I@700a4488, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985874 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3219762f/[I@259e215b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985926 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309ff0a8/[I@5470be88, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35ecfe07/[I@5a199939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795985976 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988364 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988415 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988467 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988518 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b552b76/[I@24988707, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988570 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795988621 d 12ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991101 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6214f5/[I@794e113b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@744d76b4/[I@9ac5f13, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991152 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1395dd5b/[I@53f78b68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991204 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20e183e9/[I@359b46dc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65493102/[I@2830ae41, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991255 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14004204/[I@1cee1ede, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991307 d 0ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@552c8fa8/[I@608b8a47, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@69236cd5/[I@14be49e0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795991358 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993739 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993789 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993840 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993892 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993943 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795993995 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994047 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994098 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994149 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994201 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994252 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994304 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994356 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994407 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994458 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994510 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994561 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795994612 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996882 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996932 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795996984 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997035 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997086 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795997138 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999413 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@2d82ef6b/[I@6f347124, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf02b85/[I@74b957ea, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366795999465 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1321 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f1eb199/[I@581de498, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796000931 d 6ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366796001997 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT): Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:357) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:482) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:674) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:617) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:485) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] SLOCK [T main @ 1366796005433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796009442 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44c6f734, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011876 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011978 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012082 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014519 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014623 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014726 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017259 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017362 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017466 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a504ec1/[I@5e628704, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019894 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019944 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020048 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@181b7c76/[I@34883357, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020202 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020253 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020355 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020508 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020560 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020661 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35f38fc6/[I@9642bd6, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023037 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023089 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023141 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e68cd79/[I@5289e2f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a92668c/[I@418a9fc8, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@74002515/[I@3582c132, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] 2013-04-24 11:33:45.281 java[33284:11b03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025575 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025627 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025878 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2244d990/[I@56278e83, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025930 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] *** pressing button 2 [junit] WAIT-till-done: eventDispatch() #6 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3efd66a5/[I@6e5dfaf1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026182 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c061cd2/[I@154e4e31, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026234 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10980e7/[I@16edbe39, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026537 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52639bf1/[I@9931579, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026790 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1766bfd8/[I@5abd09e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026842 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027095 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@464d41e2/[I@7a20807c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027146 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.342 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796005433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796009442 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44c6f734, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011876 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011978 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012082 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014519 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014623 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014726 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017259 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017362 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017466 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a504ec1/[I@5e628704, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019894 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019944 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020048 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@181b7c76/[I@34883357, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020202 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020253 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020355 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020508 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020560 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020661 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35f38fc6/[I@9642bd6, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023037 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023089 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023141 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e68cd79/[I@5289e2f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a92668c/[I@418a9fc8, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@74002515/[I@3582c132, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025575 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025627 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025878 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2244d990/[I@56278e83, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025930 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] *** pressing button 2 [junit] WAIT-till-done: eventDispatch() #6 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3efd66a5/[I@6e5dfaf1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026182 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c061cd2/[I@154e4e31, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026234 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10980e7/[I@16edbe39, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026537 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52639bf1/[I@9931579, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026790 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1766bfd8/[I@5abd09e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026842 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027095 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@464d41e2/[I@7a20807c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027146 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366796028685 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 2.543 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.738 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.737 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.141 sec [junit] Testcase: testPressAllButtonsInSequence took 2.539 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.053 sec [junit] SLOCK [T main @ 1366796028685 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.342 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796005433 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796009442 ms +++ localhost/127.0.0.1:59999 - Locked [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@44c6f734, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd4e3090220 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011876 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011928 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796011978 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012030 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012082 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796012134 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014519 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5759780d/[I@32d8ca48, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@36c8570c/[I@1acaf0ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014571 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014623 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014674 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014726 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796014778 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017259 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017311 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017362 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017414 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70eb67e8/[I@6ef2ea42, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017466 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a504ec1/[I@5e628704, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796017517 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019894 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019944 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796019996 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e425743/[I@256ef705, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020048 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@181b7c76/[I@34883357, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020099 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020151 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020202 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020253 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@33f98d58/[I@44aea710, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@265a2eaa/[I@6aadae91, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020304 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@309fe84e/[I@524c71d2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020355 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18c4bc34/[I@1c2006a0, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a9300cc/[I@49198ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020406 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@6c91f005, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020457 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020508 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a940f82/[I@2e864e43, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020560 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6179d854/[I@669a4cb, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020610 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c20eb7/[I@6b541147, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020661 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c3a835d/[I@5867df9, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b86944/[I@b07108e, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020712 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7ccfe049/[I@338e18a3, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@35f38fc6/[I@9642bd6, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796020763 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023037 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c74cb02/[I@77bc1fb9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023089 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023141 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b7f1841/[I@5117a20, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e68cd79/[I@5289e2f1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023191 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a92668c/[I@418a9fc8, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@74002515/[I@3582c132, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023242 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796023293 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025575 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025627 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b85c17/[I@63a5ec6c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025878 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@2244d990/[I@56278e83, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796025930 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] *** pressing button 2 [junit] WAIT-till-done: eventDispatch() #6 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3efd66a5/[I@6e5dfaf1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026182 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5c061cd2/[I@154e4e31, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026234 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026486 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@10980e7/[I@16edbe39, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026537 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52639bf1/[I@9931579, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026790 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1766bfd8/[I@5abd09e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796026842 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d58ce2/[I@1414627a, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027095 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@464d41e2/[I@7a20807c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796027146 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #16 [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1366796028685 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] 2013-04-24 11:33:51.348 java[33291:e10f] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.098 sec [junit] [junit] Testcase: initializationError took 0.001 sec [junit] Caused an ERROR [junit] org/eclipse/swt/widgets/Shell [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.098 sec [junit] [junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT): Caused an ERROR [junit] org/eclipse/swt/widgets/Shell [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] SLOCK [T main @ 1366796033743 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796043783 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4bb82ee80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4bacc8960 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4baccbae0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796052426 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.772 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796033743 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796043783 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4bb82ee80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4bacc8960 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4baccbae0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796052426 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 2.326 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 2.512 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.197 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.772 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796033743 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796043783 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c8ef56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4bb82ee80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4bacc8960 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1451ef4e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb4baccbae0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed 2 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 3, Release 3, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 3, Release 3, Typed 2, Events 6 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 3, Release 3, Typed 2, Events 6 [junit] Expec Single Press 4, Release 4, Typed -1 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 4, Release 4, Typed 1, Events 8 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 4, Release 4, Typed 1, Events 8 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796052426 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] SLOCK [T main @ 1366796054034 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796065055 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a738d08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd06d13cc50 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d192840 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d154a60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 38.914 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796054034 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796065055 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a738d08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd06d13cc50 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d192840 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d154a60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796092843 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 8.744 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 8.922 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 8.564 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 38.914 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796054034 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796065055 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a738d08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd06d13cc50 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d192840 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@32830122, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd06d154a60 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true [junit] SLOCK [T main @ 1366796092843 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796092843 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] SLOCK [T main @ 1366796094464 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796096469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc17a460bc0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc17b0b0290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.488 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796094464 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796096469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] SLOCK [T main @ 1366796116824 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc17a460bc0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc17b0b0290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1366796116824 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 9.35 sec [junit] Testcase: test02NewtCanvasAWT took 9.567 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.488 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796094464 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796096469 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc17a460bc0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc17b0b0290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6, Typed 6 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 6, Release 6, Typed 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 6, Release 6, Typed 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1366796116824 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] SLOCK [T main @ 1366796118396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796120402 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6f206c310 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f20c3030 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f0c65a30 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.185 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796118396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796120402 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6f206c310 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] SLOCK [T main @ 1366796131469 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f20c3030 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f0c65a30 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796131469 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 3.329 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 3.28 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.93 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.185 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796118396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796120402 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75843a75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe6f206c310 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4a3a6e5c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f20c3030 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6f0c65a30 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36, Typed 36 [junit] Expec AutoRp Press 0, Release 0, Typed 0 [junit] Total Single Press 36, Release 36, Typed 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0 [junit] Total ALL Press 36, Release 36, Typed 36, Events 72 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796131469 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] SLOCK [T main @ 1366796133079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796136085 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3219762f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80bb036570 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80b9cd0fa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80bb0b83c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796140408 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.467 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796133079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796136085 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3219762f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80bb036570 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80b9cd0fa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80bb0b83c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796140408 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 0.906 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.112 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.728 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.467 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796133079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796136085 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3219762f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f80bb036570 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80b9cd0fa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@21fb3211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f80bb0b83c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1366796140408 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] SLOCK [T main @ 1366796141938 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796145954 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9d686c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@737c2891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 25.197 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796141938 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796145954 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9d686c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@737c2891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796167024 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.637 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.058 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.1 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.268 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.234 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.237 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 25.197 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796141938 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796145954 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b926e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5253c3f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8a78b0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ... [junit] SLOCK [T main @ 1366796167024 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9d686c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c8b7d60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff15c891c60 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15c8bdb90 [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@737c2891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ff15b4d1b00 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796167024 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] SLOCK [T main @ 1366796168578 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796180597 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.175 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796168578 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796180597 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] SLOCK [T main @ 1366796188645 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1366796188645 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.664 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.833 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.175 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796168578 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796180597 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e4eeaaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfb4c2170 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7ffcfc9d12c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1366796188645 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] SLOCK [T main @ 1366796190228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796191233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@293b9fae, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796197208 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.09 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796190228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796191233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@293b9fae, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796197208 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.633 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.781 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.09 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796190228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796191233 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7f9a5219f450 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@293b9fae, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7f9a50cd7060 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796197208 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] SLOCK [T main @ 1366796198955 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796200961 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796209540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.699 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796198955 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796200961 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796209540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.813 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.217 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.699 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796198955 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796200961 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@11ae9aaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f8991089760 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@212b19c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f89904dbfa0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1366796209540 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] SLOCK [T main @ 1366796211253 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796224321 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226472 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226473 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226573 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226608 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226690 d 1ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227312 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227315 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228521 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228530 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228666 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228664 d 57ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228722 d 19ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228743 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228761 d 16ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229419 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229422 d 15ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230611 d 1ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 32ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230704 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230726 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230741 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230742 d 5ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231911 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231914 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231996 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231995 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232042 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232054 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233224 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233226 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1366796233337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 22.192 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796211253 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796224321 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226472 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226473 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226573 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226608 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226690 d 1ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227312 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227315 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228521 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228530 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228666 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228664 d 57ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228722 d 19ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228743 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228761 d 16ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229419 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229422 d 15ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230611 d 1ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 32ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230704 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230726 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230741 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230742 d 5ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231911 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231914 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231996 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231995 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232042 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232054 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233224 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233226 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1366796233337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.225 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.081 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.298 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.308 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 22.192 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796211253 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796224321 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226472 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40b0095d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79014e21 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226473 d 97ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226573 d 8ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226608 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796226690 d 1ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227312 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796227315 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28bb4b0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228521 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228530 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228666 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228664 d 57ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228722 d 19ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228743 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796228761 d 16ms]]] [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229419 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796229422 d 15ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbfc28d1aa0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230611 d 1ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230614 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@307bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230672 d 32ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230704 d 15ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230726 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230741 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796230742 d 5ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc286fbf0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231911 d 0ms]] [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231914 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231996 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796231995 d 47ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232042 d 6ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232050 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796232054 d 26ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbfc28dc1f0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233224 d 0ms]] [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796233226 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1366796233337 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] SLOCK [T main @ 1366796234919 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796243934 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c997430 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850b4d5520 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c9a9c90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1366796249144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.374 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796234919 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796243934 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c997430 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850b4d5520 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c9a9c90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1366796249144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.791 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.805 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.374 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796234919 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796243934 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@306dbdc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c997430 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6708f8e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850b4d5520 [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4125d61e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f850c9a9c90 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1366796249144 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] SLOCK [T main @ 1366796250616 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796252622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.306 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796250616 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796252622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] SLOCK [T main @ 1366796260806 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1366796260806 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: winHopFrame2FrameDirectHop took 3.668 sec [junit] Testcase: winHopFrame2FrameDetachFirst took 3.03 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.306 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796250616 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796252622 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d0090 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214d9ff0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb214de150 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fcb22aa4e50 [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1366796260806 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] SLOCK [T main @ 1366796262566 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796264572 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266535 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266553 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c91cd0320 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267766 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267807 d 2ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268117 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268473 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268834 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269181 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269482 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269788 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270098 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270199 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270339 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271453 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271807 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272163 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272517 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272869 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273072 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1366796273720 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.279 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796262566 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796264572 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266535 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266553 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c91cd0320 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267766 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267807 d 2ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268117 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268473 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268834 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269181 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269482 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269788 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270098 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270199 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270339 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271453 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271807 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272163 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272517 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272869 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273072 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1366796273720 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.183 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.506 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.279 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796262566 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796264572 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266535 d 1ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796266553 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c91cd0320 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267766 d 0ms]] [junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796267807 d 2ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268117 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268473 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796268834 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269181 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269482 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796269788 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270098 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278 [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270199 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@55f157b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f8c931b2f80 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796270339 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271453 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796271807 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272163 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272517 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796272869 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273072 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796273375 d 0ms]] [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1366796273720 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] SLOCK [T main @ 1366796275155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796277161 ms +++ localhost/127.0.0.1:59999 - Locked [junit] 2013-04-24 11:37:58.398 java[33382:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@609903f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc2ba9b1c90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1366796280375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.35 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796275155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796277161 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@609903f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc2ba9b1c90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1366796280375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.569 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.35 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1366796275155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1366796277161 ms +++ localhost/127.0.0.1:59999 - Locked [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@13b33a0e[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@609903f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42aa0877 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2911ded2 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc2ba9b1c90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1366796280375 ms --- localhost/127.0.0.1:59999 - Unlock ok [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.headless: [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1366796283115 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796300143 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5f9489490 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5fa0a17a0 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] junit.framework.TestListener: endTest(test02GL3) [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.313 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796283115 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796300143 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5f9489490 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5fa0a17a0 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1366796305359 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 3.921 sec [apply] Testcase: test02GL3 took 1.215 sec [apply] SLOCK [T Thread-1 @ 1366796305359 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml [apply] SLOCK [T Thread-1 @ 1366796306839 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796324869 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdba9816730 [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdba98487d0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.671 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796306839 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796324869 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdba9816730 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdba98487d0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1366796329443 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 3.348 sec [apply] Testcase: test02GL3 took 1.144 sec [apply] SLOCK [T Thread-1 @ 1366796329443 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn [apply] SLOCK [T Thread-1 @ 1366796330864 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796348892 ms +++ localhost/127.0.0.1:59999 - Locked [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator) [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45e67e6a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758500 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 23.062 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796330864 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796348892 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394bb360 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ed0220c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe394e3310 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45e67e6a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758500 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbe3a8655f0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1366796353860 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: preAttach_WithAnimator took 1.551 sec [apply] Testcase: preAttach_NoAnimator took 0.641 sec [apply] Testcase: postAttach_WithAnimator took 0.57 sec [apply] Testcase: test_MultisampleAndAlpha took 0.53 sec [apply] SLOCK [T Thread-1 @ 1366796353860 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec [apply] SLOCK [T Thread-1 @ 1366796355341 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796360360 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x10c84c270 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x10c84c270 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54c01e99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f8a24067440 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible) [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1366796364569 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 9.321 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796355341 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796360360 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x10c84c270 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x10c84c270 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24072930 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54c01e99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f8a24067440 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7f8a24067440 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1366796364569 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01JOGLGLCanvas took 2.401 sec [apply] Testcase: test02NewtCanvasSWTSimple took 0.758 sec [apply] Testcase: test02NewtCanvasSWTPreVisible took 0.971 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-1 @ 1366796366111 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796384143 ms +++ localhost/127.0.0.1:59999 - Locked [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T Thread-1 @ 1366796386570 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.554 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796366111 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796384143 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1366796386570 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.043 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1366796388181 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796407209 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9be9070550 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9be9070550 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] SLOCK [T Thread-1 @ 1366796410072 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.003 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796388181 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796407209 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9be9070550 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9be9070550 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1366796410072 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.035 sec [apply] Testcase: test_MultisampleAndAlpha took 0.46 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-1 @ 1366796411554 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796417601 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f923b471350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f923b471350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.681 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796411554 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796417601 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f923b471350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f923b471350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SLOCK [T Thread-1 @ 1366796420132 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.192 sec [apply] SLOCK [T Thread-1 @ 1366796420132 ms --- localhost/127.0.0.1:59999 - Unlock ok [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT [apply] SLOCK [T Thread-1 @ 1366796421828 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796424867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop) [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9cd75a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d96f4b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst) [apply] SLOCK [T Thread-1 @ 1366796430678 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.941 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1366796421828 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1366796424867 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a5eb489, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc8ac1b0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbc82c60 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b9cd75a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d25d06e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d96f4b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bc890a20 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff8bbcb83e0 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] SLOCK [T Thread-1 @ 1366796430678 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: winHopFrame2FrameDirectHop took 2.53 sec [apply] Testcase: winHopFrame2FrameDetachFirst took 2.056 sec [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.version 2.0.2-rc-20130424 [echo] jogamp.version.int 0914012 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.awt: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT [apply] SLOCK [T main @ 1366796433411 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796450444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2013-04-24 11:40:51.515 java[33441:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2013-04-24 11:40:51.516 java[33441:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libawt.jnilib 0x00000001109cd44e -[NSApplicationAWT finishLaunching] + 641 [apply] 8 libswt-pi-cocoa-4312.jnilib 0x0000000113cfc9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 9 ??? 0x000000010968eeee 0x0 + 4452839150 [apply] ) [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] .[R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-2] [apply] .[R-n shallStop false, disposed false] [apply] [K-3] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [K-4] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-6] [apply] [R-n shallStop false, disposed false] [apply] [K-7] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] .[K-8] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [K-9] [apply] .*R-Exit* shallStop true, disposed false [apply] *K-Exit* [apply] junit.framework.TestListener: endTest(test) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.75 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1366796433411 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796450444 ms +++ localhost/127.0.0.1:59999 - Locked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] .[R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-2] [apply] .[R-n shallStop false, disposed false] [apply] [K-3] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [K-4] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-5] [apply] .[R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-6] [apply] [R-n shallStop false, disposed false] [apply] [K-7] [apply] [R-i shallStop false, disposed false] [apply] .[R-n shallStop false, disposed false] [apply] .[K-8] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [K-9] [apply] .*R-Exit* shallStop true, disposed false [apply] *K-Exit* [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SLOCK [T main @ 1366796454057 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 3.518 sec [apply] SLOCK [T main @ 1366796454057 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] 2013-04-24 11:40:54.073 java[33441:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T main @ 1366796455658 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796463722 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] junit.framework.TestListener: startTest(test) [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T main @ 1366796464025 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.456 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1366796455658 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796463722 ms +++ localhost/127.0.0.1:59999 - Locked [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T main @ 1366796464025 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 0.017 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [apply] SLOCK [T main @ 1366796466890 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796470898 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] 2013-04-24 11:41:11.455 java[33454:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2013-04-24 11:41:11.456 java[33454:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libawt.jnilib 0x0000000114bec44e -[NSApplicationAWT finishLaunching] + 641 [apply] 8 libswt-pi-cocoa-4312.jnilib 0x00000001182649ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 9 ??? 0x000000010d5b7eee 0x0 + 4519067374 [apply] ) [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b754699, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe419c5a1c0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe419c5a1c0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndjunit.framework.TestListener: startTest(testSingleButtonPressAndRelease) [apply] Release [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473573 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473625 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@638bd7f1/[I@720e4245, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473625 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473676 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473727 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473727 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1380cf2a/[I@6da0d866, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473778 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5adf48c4/[I@79226a77, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473829 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@427be8c2/[I@54ee3aa7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473829 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressjunit.framework.TestListener: endTest(testSingleButtonPressAndRelease) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift) [apply] AndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] WAIT-till-done: eventDispatch() #1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77546dbc/[I@47f08ed8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476214 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2322bce/[I@2bd9e282, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476266 d 10ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da5db4b/[I@23e0512a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476266 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf0aecc/[I@1664023c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476317 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7fcebc9f/[I@5dc1ac46, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476369 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@561557c0/[I@13342a67, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476369 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@45cbda0a/[I@4a57ea52, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476420 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51d8d39f/[I@722d95b3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476472 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ebf5555/[I@337b4703, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476472 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479251 d 10ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479302 d 2ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479302 d 2ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@747917a/[I@6b9fe451, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479353 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479404 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479404 d 12ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479456 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6032bd65/[I@2330633a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479507 d 10ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3dc286e2/[I@2e257f1b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479507 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother) [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@55a7b0bf/[I@7444f787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481896 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481947 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481998 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481998 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482050 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482101 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482101 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21c783c5/[I@319c0bd6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482152 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bcd280b/[I@5a0029ac, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482152 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40b0095d/[I@6536d9d8, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482203 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482255 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482306 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482306 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482358 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c22d166/[I@21e1962d, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482409 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@614a75bb/[I@5f7779e3, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482409 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1ce3570c/[I@1167e3a5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482460 d 5ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b926e90/[I@a98ce7e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482460 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #6 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@361cb7a1/[I@175bc6c8, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482511 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482563 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482613 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482613 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482664 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6639c8c1/[I@5bab2b55, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482715 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42aa0877/[I@2911ded2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482715 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@543bc20e/[I@1f415056, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482767 d 4ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79014e21/[I@44b09697, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482767 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24c68a98/[I@66b51404, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485610 d 10ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a354749/[I@3fdb484d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485661 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5567d7fb/[I@1494cb8b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485713 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485764 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acc0e01/[I@4aab7165, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485764 d 2ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485816 d 5ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2321b59a/[I@7a19a37a, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485816 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485867 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3209fa8f/[I@2d20dbf3, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485867 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] WAIT-till-done: DONE [apply] 2013-04-24 11:41:26.936 java[33454:e827] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25786286/[I@28c5ea2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488150 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4d98defc/[I@6f579a30, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488201 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] WAIT-till-done: eventDispatch() #3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@604bfe6b/[I@1d2c5431, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488454 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@494b6bed/[I@769aba32, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488504 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] WAIT-till-done: eventDispatch() #5 [apply] *** pressing button 2 [apply] WAIT-till-done: eventDispatch() #6 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28366573/[I@b3e75a5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488756 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@319da967/[I@65dcc2a3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488808 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] WAIT-till-done: eventDispatch() #9 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e8f94/[I@5a943dc4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489060 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a633d51/[I@494eaec9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489112 d 0ms]]] [apply] WAIT-till-done: eventDispatch() #10 [apply] WAIT-till-done: eventDispatch() #11 [apply] *** pressing button 3 [apply] WAIT-till-done: eventDispatch() #12 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cb533b8/[I@c569c60, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489363 d 30ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@a3468f4/[I@76d67067, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489414 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #13 [apply] WAIT-till-done: eventDispatch() #14 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786db724/[I@6b12da40, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489666 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #15 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@22b6d6ab/[I@11c7865b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489718 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #16 [apply] WAIT-till-done: DONE [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.822 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1366796466890 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1366796470898 ms +++ localhost/127.0.0.1:59999 - Locked [apply] SWTAccessor.: GTK Version: 0.0.0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b754699, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe419c5a1c0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe419c5a1c0 [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN [apply] requestFocus: NEWT Component [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38827968/[I@7df0b7d3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473573 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46b4be3d/[I@435bb0f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473625 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@638bd7f1/[I@720e4245, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473625 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@620fa83/[I@5f1eb199, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473676 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@581de498/[I@128ae45a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473727 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c95da38/[I@7229c204, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473727 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1380cf2a/[I@6da0d866, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473778 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5adf48c4/[I@79226a77, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473829 d 7ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@427be8c2/[I@54ee3aa7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796473829 d 7ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] *** pressing button 1 [apply] WAIT-till-done: eventDispatch() #1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77546dbc/[I@47f08ed8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476214 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2322bce/[I@2bd9e282, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476266 d 10ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da5db4b/[I@23e0512a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476266 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf0aecc/[I@1664023c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476317 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7fcebc9f/[I@5dc1ac46, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476369 d 8ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@561557c0/[I@13342a67, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476369 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@45cbda0a/[I@4a57ea52, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476420 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51d8d39f/[I@722d95b3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476472 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ebf5555/[I@337b4703, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796476472 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonPressAndRelease [apply] WAIT-till-done: eventDispatch() #1 [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479251 d 10ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479302 d 2ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479302 d 2ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@747917a/[I@6b9fe451, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479353 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479404 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479404 d 12ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479456 d 4ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6032bd65/[I@2330633a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479507 d 10ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3dc286e2/[I@2e257f1b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796479507 d 10ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [apply] WAIT-till-done: eventDispatch() #5 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doHoldOneButtonAndPressAnother [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@55a7b0bf/[I@7444f787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481896 d 2ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481947 d 8ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481998 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796481998 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482050 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482101 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482101 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21c783c5/[I@319c0bd6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482152 d 6ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bcd280b/[I@5a0029ac, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482152 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40b0095d/[I@6536d9d8, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482203 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482255 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482306 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482306 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [apply] *** pressing additional button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482358 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #5 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [apply] *** releasing additional button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c22d166/[I@21e1962d, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482409 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@614a75bb/[I@5f7779e3, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482409 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1ce3570c/[I@1167e3a5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482460 d 5ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b926e90/[I@a98ce7e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482460 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #6 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@361cb7a1/[I@175bc6c8, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482511 d 0ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [apply] *** pressing additional button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482563 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [apply] *** releasing additional button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482613 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482613 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [apply] *** pressing additional button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482664 d 6ms]]] [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [apply] *** releasing additional button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6639c8c1/[I@5bab2b55, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482715 d 0ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42aa0877/[I@2911ded2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482715 d 1ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@543bc20e/[I@1f415056, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482767 d 4ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79014e21/[I@44b09697, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796482767 d 5ms]]] [apply] WAIT-till-done: eventDispatch() #9 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doPressAllButtonsInSequence [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24c68a98/[I@66b51404, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485610 d 10ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [apply] *** pressing button 2 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7a354749/[I@3fdb484d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485661 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [apply] *** pressing button 3 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5567d7fb/[I@1494cb8b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485713 d 7ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485764 d 1ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acc0e01/[I@4aab7165, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485764 d 2ms]]] [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [apply] *** releasing button 2 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485816 d 5ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2321b59a/[I@7a19a37a, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485816 d 6ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [apply] *** releasing button 1 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@293bdd36/[I@19381960, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485867 d 11ms]]] [apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3209fa8f/[I@2d20dbf3, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796485867 d 11ms]]] [apply] WAIT-till-done: eventDispatch() #3 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] WAIT-till-done: eventDispatch() #0 [apply] [apply] >>>> _doSingleButtonClickAndDrag [apply] *** pressing button 1 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25786286/[I@28c5ea2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488150 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4d98defc/[I@6f579a30, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488201 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #1 [apply] WAIT-till-done: eventDispatch() #2 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 1 [apply] WAIT-till-done: eventDispatch() #3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@604bfe6b/[I@1d2c5431, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488454 d 9ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@494b6bed/[I@769aba32, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488504 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #4 [apply] WAIT-till-done: eventDispatch() #5 [apply] *** pressing button 2 [apply] WAIT-till-done: eventDispatch() #6 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28366573/[I@b3e75a5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488756 d 11ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@319da967/[I@65dcc2a3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796488808 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #7 [apply] WAIT-till-done: eventDispatch() #8 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 2 [apply] WAIT-till-done: eventDispatch() #9 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e8f94/[I@5a943dc4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489060 d 8ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a633d51/[I@494eaec9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489112 d 0ms]]] [apply] WAIT-till-done: eventDispatch() #10 [apply] WAIT-till-done: eventDispatch() #11 [apply] *** pressing button 3 [apply] WAIT-till-done: eventDispatch() #12 [apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cb533b8/[I@c569c60, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489363 d 30ms]]] [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [apply] *** moving mouse [apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@a3468f4/[I@76d67067, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489414 d 1ms]]] [apply] WAIT-till-done: eventDispatch() #13 [apply] WAIT-till-done: eventDispatch() #14 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [apply] *** releasing button 3 [apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@786db724/[I@6b12da40, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489666 d 3ms]]] [apply] WAIT-till-done: eventDispatch() #15 [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@22b6d6ab/[I@11c7865b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1366796489718 d 4ms]]] [apply] WAIT-till-done: eventDispatch() #16 [apply] WAIT-till-done: DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN [apply] SLOCK [T main @ 1366796491646 ms --- localhost/127.0.0.1:59999 - Unlock ok [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSingleButtonPressAndRelease took 2.542 sec [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 3.035 sec [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.747 sec [apply] Testcase: testHoldOneButtonAndPressAnother took 3.712 sec [apply] Testcase: testPressAllButtonsInSequence took 2.54 sec [apply] Testcase: testSingleButtonClickAndDrag took 4.414 sec [apply] SLOCK [T main @ 1366796491646 ms --- localhost/127.0.0.1:59999 - Unlock ok junit.run.local.java7: junit.run.remote.ssh.all: junit.run.remote.adb: junit.run.tests: junit.run.if.disabled: junit.run: [move] Moving 482 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl 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android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: 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build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] [exec] Everything is Ok BUILD SUCCESSFUL Total time: 46 minutes 31 seconds [WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc) [WARNINGS] Parsing warnings in console log with parser Java Compiler (javac) Archiving artifacts Recording test results Build step 'Publish JUnit test result report' changed build result to UNSTABLE [CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b977-2013-04-24_10-54-59'. [CopyArchiverPublisher] '3' artifacts have been copied. [CopyArchiverPublisher] Stop copying archived artifacts in the shared directory. No emails were triggered. Notifying upstream projects of job completion Finished: UNSTABLE